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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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attrib.c
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Author
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-09-21
mesa: refactor: move glTexParameter-related functions into new texparam.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexEnv-related functions into new texenv.c file
Brian Paul
2008-09-21
mesa: refactor: move glTexGen-related functions into new texgen.c file
Brian Paul
2008-09-21
mesa: refactor: move multisample-related functions into new multisample.c file
Brian Paul
2008-09-21
mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...
Brian Paul
2008-09-21
mesa: refactor: move scissor functions into new scissor.c file
Brian Paul
2008-09-21
mesa: remove EXT/NV suffixes from _mesa_PointParameter functions
Brian Paul
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-03-21
include varray.h to silence warning
Brian
2008-03-17
mesa: avoid to unlock an unlocked array in _mesa_PopClientAttrib
Xiang, Haihao
2008-02-04
Allow first != 0 in mesa CVA handling, and add more error checking.
Eric Anholt
2007-10-28
Only set R_MODE with NV_point_sprite
Alan Hourihane
2007-08-16
replace separate 1D/2D/etc fields with an array indexed by texture target
Brian
2007-08-16
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-05-23
restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049
Brian
2007-05-23
incr/decr 1D/2DArray texture refcounts like other targets
Brian
2007-05-19
need to copy new 1D/2D array texture objects in _mesa_PushAttrib()
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-17
don't set GL_TEXTURE_MAX_LEVEL for GL_TEXTURE_RECTANGLE_ARB as that generates...
Brian
2007-03-16
Colortable re-org.
Brian
2007-01-05
Fix glPush/PopClientAttrib() for VBO state (bug 9445).
Brian
2006-11-20
fix glPopAttrib/color material bug #9091
Brian Paul
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-08-04
fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BIT
Brian Paul
2006-06-12
include arrayobj.h
Brian Paul
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-04-22
Fix yet another issue with popping GL_DRAW_BUFFER state with respect to
Brian Paul
2006-04-14
When popping GL_DRAW_BUFFER state, need to re-do error checking since
Brian Paul
2006-03-03
Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...
Roland Scheidegger
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-11-12
Added _mesa_light() helper function so we can avoid transforming then
Brian Paul
2005-11-10
s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments
Brian Paul
2005-11-10
fix popping of GL_SPOT_DIRECTION (bug 5005)
Brian Paul
2005-11-09
fix popping of GL_EYE_PLANE state (bug 4996)
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-13
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
Brian Paul
2005-08-31
remove dead code, update comments
Brian Paul
2005-08-25
removed GL_HP_occlusion_test extension
Brian Paul
2005-06-30
Add a set of predicate functions for testing matrices instead of directly
Brian Paul
2005-05-27
properly pop the GL_TEXTURE_GEN_ enable state
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2004-11-22
handle ENABLE_BIT for EXT_stencil_two_side
Daniel Borca
2004-11-15
use parentheses to avoid warning
Daniel Borca
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