summaryrefslogtreecommitdiff
path: root/src/mesa/main/config.h
AgeCommit message (Expand)Author
2009-05-08mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-03-24mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-03-02mesa: remove unused AUX buffersBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-18mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul
2009-02-13i965: Eric Anholt's patch for bumping up texture sizesRobert Ellison
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul
2008-12-30Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-30mesa: increase max constants/uniforms to 256 (vec4 vectors)Brian Paul
2008-11-24Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-24mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul
2008-09-26mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul
2008-09-21mesa: comments about vectors vs componentsBrian Paul
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
2008-07-14mesa: comments about vectors vs componentsBrian Paul
2008-06-10mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul
2008-05-18alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2007-11-29New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian
2007-11-09alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-06-28increase MAX_POINT_SIZE to 60Brian
2007-06-08remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-04-08enable GLSL 1.20Brian
2007-03-11Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian
2007-02-25define and use MAX_PROGRAM_ADDRESS_REGSBrian
2007-02-22added MAX_PROGRAM_ENV_PARAMSBrian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-16Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul
2006-11-03replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul
2006-08-24According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul
2006-08-17sort the FEATURE_ definesBrian Paul
2006-08-17added FEATURE_EXT_timer_query and testsBrian Paul
2006-08-03Initial work for GL_EXT_texture_sRGB.Brian Paul
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
2006-04-04Define MAX_VERTEX_ATTRIBS to 16.Michal Krol
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-11-01Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-07-16strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing theAdam Jackson
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-06-04set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-04-22Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.Keith Whitwell