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path: root/src/mesa/main/config.h
AgeCommit message (Expand)Author
2007-06-28increase MAX_POINT_SIZE to 60Brian
2007-06-08remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-04-08enable GLSL 1.20Brian
2007-03-11Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian
2007-02-25define and use MAX_PROGRAM_ADDRESS_REGSBrian
2007-02-22added MAX_PROGRAM_ENV_PARAMSBrian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-16Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul
2006-11-03replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul
2006-08-24According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul
2006-08-17sort the FEATURE_ definesBrian Paul
2006-08-17added FEATURE_EXT_timer_query and testsBrian Paul
2006-08-03Initial work for GL_EXT_texture_sRGB.Brian Paul
2006-04-13Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul
2006-04-04Define MAX_VERTEX_ATTRIBS to 16.Michal Krol
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-11-01Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul
2005-09-21Remove ACCUM_BITS.Brian Paul
2005-09-03Remove last remnants of pre-renderbuffer code.Brian Paul
2005-07-16strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing theAdam Jackson
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-06-04set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-04-22Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.Keith Whitwell
2005-04-15remove carriage returnsBrian Paul
2005-04-14add FEATURE_ARB_shading_language_100;Michal Krol
2005-04-01Use FEATURE_shading_language to control whether the shading languageBrian Paul
2005-02-07additional work on GL_EXT_framebuffer_objectBrian Paul
2005-02-05Some initial work on GL_EXT_framebuffer_object.Brian Paul
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-10-27add FEATURE flags for ARB_shader_objects, ARB_vertex_shader andMichal Krol
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-09Update the doxygen configuration file.Jose Fonseca
2004-05-14minor doxygen updatesBrian Paul
2004-03-26increase MAX_TEXTURE_LOD_BIAS to 11.0Brian Paul
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
2004-02-17Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoublesBrian Paul
2004-01-14bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul
2003-11-25added support for generic vertex attributes (ARB_vp) and their error checkingKarl Rasche
2003-09-17fix up FEATURE_* definesBrian Paul
2003-09-15Some work on ARB_vertex_buffer_object.Brian Paul
2003-07-21Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul
2003-07-18Fix up FEATURE_* defines in config.hBrian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-05-08added comment about MAX_WIDTH and texturesBrian Paul
2003-04-18minor re-org of program matrix, program local parameter limitsBrian Paul
2003-04-17checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul