Age | Commit message (Expand) | Author |
2008-10-14 | mesa: modify fixed function vertex programs not to reference constant attributes | Keith Whitwell |
2008-09-25 | mesa: fix/simplify initialization of vertex/fragment program limits | Brian Paul |
2008-08-19 | mesa: allow for extra per-context init | Brian Paul |
2008-08-08 | mesa: fix some feature tests | Brian Paul |
2008-08-03 | added null ptr check (fix bug 16959) | Brian Paul |
2008-07-04 | mesa: Implement mutex/locking around texture object reference counting. | Brian Paul |
2008-07-03 | mesa: fix problem freeing framebuffer/renderbuffer objects | Brian Paul |
2008-06-20 | mesa: init ctx->RenderMode | Brian Paul |
2008-06-20 | mesa: fix some FEATURE_x tests | Brian Paul |
2008-06-20 | mesa: test for FEATURE_ATI_fragment_shader | Brian Paul |
2008-06-18 | mesa: fix ReadBuffer initialization | Brian Paul |
2008-06-18 | mesa: FEATURE_dispatch to control dispatch table usage | Brian Paul |
2008-06-13 | mesa: move some glapi bits around | Brian Paul |
2008-06-13 | mesa: remove some temp debug code | Brian Paul |
2008-06-13 | mesa: check FEATURE_ARB_occlusion_query | Brian Paul |
2008-06-12 | mesa: add some #if FEATURE_x tests | Brian Paul |
2008-06-10 | mesa: refactor: move #define FEATURE flags into new mfeatures.h file | Brian Paul |
2008-06-09 | mesa: refactor: move multisample-related functions into new multisample.c file | Brian Paul |
2008-06-09 | mesa: refactor: move scissor functions into new scissor.c file | Brian Paul |
2008-06-09 | mesa: refactor: move _mesa_init_exec_table() into new api_exec.c file | Brian Paul |
2008-06-09 | mesa: refactor: new _mesa_init_pixelstore() function | Brian Paul |
2008-06-09 | mesa: chmod a-x context.c | Brian Paul |
2008-05-31 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca |
2008-05-19 | Fix program refcounting assertion failure during context tear-down | Brian Paul |
2008-05-06 | mesa: free shader program data before deleting shader objects. | Brian |
2008-05-06 | gallium: implement full reference counting for vertex/fragment programs | Brian |
2008-05-01 | Fix build problem with MSVC | Alan Hourihane |
2008-03-22 | delete default programs with ctx->Driver.DeleteProgram() | Brian |
2008-01-01 | free Default1D/2DArray objects | Brian |
2007-11-01 | disable the driverContext assertions | Brian |
2007-10-19 | call Driver.Flush() in _mesa_notifySwapBuffers() | Brian |
2007-07-19 | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger |
2007-07-19 | more fixes for mesa's fbo handling (fixes tests/fbotest1/2) | Roland Scheidegger |
2007-07-16 | fix bogus fb/drawable information | Roland Scheidegger |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-06-11 | In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a... | Brian |
2007-06-08 | disable depthBits test in check_compatible(), see bug 11161 | Brian |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-04-21 | Rename occlude.[ch] to queryobj.[ch] | Brian |
2007-04-18 | s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token) | Brian |
2007-04-16 | Use generic program limits instead of NV-specific ones to init program consta... | Brian |
2007-04-14 | more _mesa_unreference_framebuffer() calls, remove dead code | Brian |
2007-04-04 | Remove the never-used SI-style imports/exports code. | Brian |
2007-03-27 | Restore the UseTexEnvProgram logic. | Brian |
2007-03-24 | Free shader-related context state: _mesa_free_shader_state() | Brian |
2007-03-09 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-03-06 | Fix/improve framebuffer object reference counting. | Brian |
2007-02-26 | Do proper framebuffer refcounting in _mesa_make_current(). | Brian |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-02-02 | Merge branch 'vbo-0.2' | Keith Whitwell |