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path: root/src/mesa/main/context.c
AgeCommit message (Expand)Author
2009-01-07mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul
2008-09-21mesa: allow for extra per-context initBrian Paul
2008-09-21mesa: fix some feature testsBrian Paul
2008-09-21mesa: init ctx->RenderModeBrian Paul
2008-09-21mesa: fix some FEATURE_x testsBrian Paul
2008-09-21mesa: test for FEATURE_ATI_fragment_shaderBrian Paul
2008-09-21mesa: fix ReadBuffer initializationBrian Paul
2008-09-21mesa: FEATURE_dispatch to control dispatch table usageBrian Paul
2008-09-21mesa: move some glapi bits aroundBrian Paul
2008-09-21mesa: remove some temp debug codeBrian Paul
2008-09-21mesa: check FEATURE_ARB_occlusion_queryBrian Paul
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-21mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul
2008-09-21mesa: refactor: move scissor functions into new scissor.c fileBrian Paul
2008-09-21mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul
2008-09-21mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-05-19Fix program refcounting assertion failure during context tear-downBrian Paul
2008-05-06implement full reference counting for vertex/fragment programsBrian
2008-04-23drop stray includes of glapiGeorge Sapountzis
2008-03-31mesa: Free all shader program data before deleting allXiang, Haihao
2008-03-31Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-09init vertex weight attrib to (1,0,0,0)Markus Amsler
2008-02-28mesa: separate shader program object from shader object.Xiang, Haihao
2008-01-30check if fb->Delete is null (bugs 13507,14293)Brian
2008-01-01remove unneeded conditionalBrian
2007-11-30fix broken two-sided stencilBrian
2007-09-11In _mesa_make_current(), don't unbind FBOs from the old context.Brian
2007-08-23For _mesa_share_state(), update the context's references to the new share gro...Brian
2007-08-18remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian
2007-08-16Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-14Fix a few more problems with freeing FBOs/textures during context destruction.Brian
2007-08-13free any render/framebuffers left in hash tables when freeing shared stateBrian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-08-13added some missing Default1D/2DArray texture codeBrian
2007-07-19fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
2007-07-19more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger
2007-07-16fix bogus fb/drawable informationRoland Scheidegger
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2007-06-11In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a...Brian
2007-06-08disable depthBits test in check_compatible(), see bug 11161Brian
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-04-21Rename occlude.[ch] to queryobj.[ch]Brian
2007-04-18s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)Brian
2007-04-16Use generic program limits instead of NV-specific ones to init program consta...Brian
2007-04-14more _mesa_unreference_framebuffer() calls, remove dead codeBrian