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path: root/src/mesa/main/context.c
AgeCommit message (Expand)Author
2008-09-19mesa: add missing FEATURE_attrib_stack aroundAlan Hourihane
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-08-19mesa: allow for extra per-context initBrian Paul
2008-08-08mesa: fix some feature testsBrian Paul
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-08-03added null ptr check (fix bug 16959)Brian Paul
2008-07-04mesa: Implement mutex/locking around texture object reference counting.Brian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-06-20mesa: init ctx->RenderModeBrian Paul
2008-06-20mesa: fix some FEATURE_x testsBrian Paul
2008-06-20mesa: test for FEATURE_ATI_fragment_shaderBrian Paul
2008-06-18mesa: fix ReadBuffer initializationBrian Paul
2008-06-18mesa: FEATURE_dispatch to control dispatch table usageBrian Paul
2008-06-13mesa: move some glapi bits aroundBrian Paul
2008-06-13mesa: remove some temp debug codeBrian Paul
2008-06-13mesa: check FEATURE_ARB_occlusion_queryBrian Paul
2008-06-12mesa: add some #if FEATURE_x testsBrian Paul
2008-06-10mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul
2008-06-09mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul
2008-06-09mesa: refactor: move scissor functions into new scissor.c fileBrian Paul
2008-06-09mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul
2008-06-09mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul
2008-06-09mesa: chmod a-x context.cBrian Paul
2008-05-31mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca
2008-05-19Fix program refcounting assertion failure during context tear-downBrian Paul
2008-05-19Fix program refcounting assertion failure during context tear-downBrian Paul
2008-05-06implement full reference counting for vertex/fragment programsBrian
2008-05-06mesa: free shader program data before deleting shader objects.Brian
2008-05-06gallium: implement full reference counting for vertex/fragment programsBrian
2008-05-01Fix build problem with MSVCAlan Hourihane
2008-04-23drop stray includes of glapiGeorge Sapountzis
2008-03-31mesa: Free all shader program data before deleting allXiang, Haihao
2008-03-31Revert "mesa: separate shader program object from shader object." (bug#15244)Xiang, Haihao
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-22delete default programs with ctx->Driver.DeleteProgram()Brian
2008-03-09init vertex weight attrib to (1,0,0,0)Markus Amsler
2008-02-28mesa: separate shader program object from shader object.Xiang, Haihao
2008-01-30check if fb->Delete is null (bugs 13507,14293)Brian
2008-01-01free Default1D/2DArray objectsBrian
2008-01-01remove unneeded conditionalBrian
2007-11-30fix broken two-sided stencilBrian
2007-11-01disable the driverContext assertionsBrian
2007-10-19call Driver.Flush() in _mesa_notifySwapBuffers()Brian
2007-09-11In _mesa_make_current(), don't unbind FBOs from the old context.Brian
2007-08-23For _mesa_share_state(), update the context's references to the new share gro...Brian
2007-08-18remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian
2007-08-16Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-14Fix a few more problems with freeing FBOs/textures during context destruction.Brian