summaryrefslogtreecommitdiff
path: root/src/mesa/main/dd.h
AgeCommit message (Expand)Author
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
2006-04-25Put color index attribute into the 6th attribute slot.Brian Paul
2006-04-25No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-20Lots of changes/fixes for rendering to framebuffer objects.Brian Paul
2006-03-15sync with texmem branchBrian Paul
2006-01-09s/GLuint/GLbitfield/Brian Paul
2005-12-01Added FinishRenderTexture() device driver function to indicate whenBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-12Added _mesa_light() helper function so we can avoid transforming thenBrian Paul
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-09-14Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
2005-09-02Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul
2005-08-27Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul
2005-05-24Change prototype for TextureMemCpy to return void* (was void).Karl Schultz
2005-05-23Import Thomas Helstrom's SSE memcpy code from the via X.org driver.Keith Whitwell
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-03-22add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell
2005-02-24More GL_EXT_framebuffer_object: rename some things, added device driver hooks.Brian Paul
2005-01-22Determine ahead of time whether a display list will include verticesKeith Whitwell
2005-01-12Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul
2004-12-12Added driver hooks for GetTexImage() and GetCompressedTexImage().Brian Paul
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-05-14minor doxygen updatesBrian Paul
2004-04-27Removed the old teximage code.Brian Paul
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
2004-02-14Make it easier for drivers to create "subclasses" of the existingKeith Whitwell
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
2004-01-23added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul
2004-01-21Remove dd_function_table::BlendFunc. All drivers now useIan Romanick
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
2003-11-24Merge vtx-0-2-branchKeith Whitwell
2003-10-29texture compressionDaniel Borca
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-09-17move some functions, add some commentsBrian Paul
2003-09-09Added most of the infrastructure required to supportIan Romanick
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-04-01New device driver hooks for texture object and texture image creation toBrian Paul
2002-10-11Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul
2002-10-04Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul
2002-09-27new texture compression infrastructureBrian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-15Added ctx parameter to _mesa_debug()Brian Paul
2002-04-21vertex program attribute array workBrian Paul