Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-15 | glapi: regenerated files | Brian Paul | |
2011-01-14 | glapi: Regenerate for GL_ARB_ES2_compatibility. | Eric Anholt | |
2010-11-21 | mesa: hook up GL 3.x entrypoints | Brian Paul | |
Fix up some details in the xml files and regenerate dispatch files. | |||
2010-10-28 | glapi: regenerated API files | Brian Paul | |
2010-10-27 | glapi: Commit files changed by previous commit | Ian Romanick | |
2010-10-23 | mesa: regenerated API files for GL_EXT_texture_integer | Brian Paul | |
2010-10-21 | mesa: regenerated files with primitive restart | Brian Paul | |
2010-07-13 | mesa: s/snprintf/_mesa_snprintf/ | Vinson Lee | |
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | |
laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | |||
2010-05-02 | Merge branch 'gles2-2' | Kristian Høgsberg | |
Conflicts: src/mesa/drivers/dri/common/dri_util.h | |||
2010-05-02 | mesa: s/sprintf/_mesa_snprintf/ | Vinson Lee | |
2010-04-28 | glapi: Regenerate enums.c for all APIs | Kristian Høgsberg | |
2010-04-02 | glapi: regenerated files for EXT_transform_feedback | Brian Paul | |
2010-03-04 | APPLE_object_purgeable: autogenerated files | Chris Wilson | |
2010-02-19 | Replace the _mesa_*printf() wrappers with the plain libc versions | Kristian Høgsberg | |
2010-02-19 | Remove _mesa_strcmp in favor of plain strcmp. | Kenneth Graunke | |
2010-01-23 | glapi: add GL_HALF_FLOAT enum support. | Dave Airlie | |
Regenerate enums files and GLX indirect. Signed-off-by: Dave Airlie <airlied@redhat.com> | |||
2010-01-12 | Merge branch 'master' into opengl-es-v2 | Chia-I Wu | |
Conflicts: src/mesa/main/dd.h | |||
2010-01-04 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: docs/relnotes.html src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/r300/r300_cs.h src/mesa/drivers/dri/i965/brw_wm_surface_state.c src/mesa/main/enums.c | |||
2010-01-04 | mesa: regenerated enums.c file | Brian Paul | |
2010-01-04 | fix overflow | Alan Hourihane | |
2009-12-31 | mesa: added dispatch for GL_NV_conditional_render extension | Brian Paul | |
2009-11-17 | ARB_fbo: Regenerate files from previous commits. | Ian Romanick | |
2009-11-05 | glapi: Include headers with directory prefixes. | Chia-I Wu | |
This allows different sets of generated sources and headers to be used. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-09-19 | glapi: regenerated files | Brian Paul | |
2009-09-08 | Regenerate files for GL_ARB_depth_clamp. | Eric Anholt | |
2009-09-03 | ARB sync: Regenerate files from previous commit | Ian Romanick | |
2009-08-14 | Regenerate files for GL_ARB_seamless_cube_map | Ian Romanick | |
2009-08-14 | Regenerate files for GL_APPLE_flush_buffer_range | Ian Romanick | |
2009-07-14 | mesa: regenerated enums.c file | Brian Paul | |
2009-07-03 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
Conflicts: src/mesa/main/dlist.c src/mesa/vbo/vbo_save_api.c | |||
2009-06-30 | mesa: add debug printer for primitive name | Keith Whitwell | |
Add a simple version of _mesa_lookup_enum_by_nr() which expects a primitive enum (GL_POINTS..GL_POLYGON). This avoids some annoying duplicates when looking up primitives, such as the GL_FALSE/GL_POINTS clash. | |||
2009-06-22 | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS | Brian Paul | |
Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). (cherry picked from commit 4a95185c9f30c2de7a03bb1a0653f51b53b1111d) | |||
2009-06-26 | Merge branch 'arb_vertex_array_object' | Brian Paul | |
2009-06-19 | mesa: regenerated files related to GL_ARB_vertex_array_object | Brian Paul | |
2009-06-19 | Merge branch 'ext-provoking-vertex' | Brian Paul | |
Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S | |||
2009-06-24 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/drivers/dri/i915/i915_tex_layout.c src/mesa/drivers/dri/i965/brw_wm_glsl.c src/mesa/drivers/dri/intel/intel_buffer_objects.c src/mesa/drivers/dri/intel/intel_pixel_bitmap.c src/mesa/drivers/dri/intel/intel_pixel_draw.c src/mesa/main/enums.c src/mesa/main/texstate.c src/mesa/vbo/vbo_exec_array.c | |||
2009-06-08 | mesa: regenerated files for GL_ARB_map_buffer_range | Brian Paul | |
2009-06-02 | glapi: regenerated files for GL_ARB_copy_buffer | Brian Paul | |
2009-05-28 | mesa: regenerated enums for GL_EXT_provoking_vertex | Brian Paul | |
2009-05-22 | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS | Brian Paul | |
Be clearer that this is the number of generic vertex program/shader attributes, not counting the legacy attributes (pos, normal, color, etc). | |||
2009-03-28 | glapi regenerate | Roland Scheidegger | |
2009-03-12 | regenerate glapi | Roland Scheidegger | |
2009-02-22 | mesa: move a bunch of compiler-related stuff into new compiler.h header | Brian Paul | |
This trims down and cleans up imports.h and glheader.h quite a bit. | |||
2009-01-22 | mesa: regenerated GL API files | Brian Paul | |
2008-11-10 | mesa: fix some misc breakage caused by editing auto-generated files rather ↵ | Brian Paul | |
than the python generators Specifically: #include "glapitable.h" in src/mesa/main/glapi/dispatch.h Call _mesa_bsearch() in src/mesa/main/enums.c. | |||
2008-11-10 | GLX: fix out-of-bounds memory issue in indirect glAreTexturesResident() | Brian Paul | |
See bug 18445. When getting array results, __glXReadReply() always reads a multiple of four bytes. This can cause writing to invalid memory when 'n' is not a multiple of four. Special-case the glAreTexturesResident() functions now. To fix the bug, we use a temporary buffer that's a multiple of four bytes in length. NOTE: this commit also reverts part of commit 919ec22ecf72aa163e1b97d8c7381002131ed32c (glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection) which directly edited the indirect.c file rather than the python generator! I'm not repairing that issue at this time. | |||
2008-09-21 | mesa: Use _mesa_bsearch. | José Fonseca | |
2008-07-02 | VBO: Regenerate files based on recent changes to gl_API.xml | Ian Romanick | |
Since GL_ARB_vertex_buffer_object protocol isn't supported yet, these changes are innocuous. | |||
2007-10-30 | Finish up ATI_separate_stencil | Brian | |
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c |