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path: root/src/mesa/main/fbobject.c
AgeCommit message (Expand)Author
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-08-08mesa: fix some feature testsBrian Paul
2008-08-06fix some FBO/texture queries (bug 15296)Brian Paul
2008-08-06fix some FBO/texture queries (bug 15296)Brian Paul
2008-07-04mesa: Implement mutex/locking around texture object reference counting.Brian Paul
2008-07-04mesa: remove incorrect assertionBrian Paul
2008-07-04mesa: move assertionBrian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-07-03mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul
2008-05-09Revert "mesa/intel: map/unmap texture objects around mipmap generation functi...Dave Airlie
2008-05-09Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian
2008-05-09Added ctx->Driver.GenerateMipmap() driver hookDave Airlie
2008-05-09mesa/intel: map/unmap texture objects around mipmap generation function.Dave Airlie
2008-03-28fix texture/renderbuffer mix-up in test_attachment_completeness()Brian
2008-03-28mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()Brian Paul
2008-02-08Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian
2008-02-06Added ctx->Driver.GenerateMipmap() driver hookBrian
2007-11-09check for texture and renderbuffer in check_end_texture_render()Brian
2007-11-08in check_end_texture_render(), test for presence of a renderbuffer and texobjBrian
2007-08-18remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian
2007-08-16Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-07-19fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
2007-07-19more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger
2007-07-19fix mesa fb bindingRoland Scheidegger
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-05-15Bring framebuffer_texture's error checking more in-line with the spec.Ian Romanick
2007-04-02use _mesa_reference_renderbuffer() in a few more placesBrian
2007-03-25Fix some renderbuffer reference counting issues. Also fixes a mem leak.Brian
2007-03-06explicit calls to _mesa_unreference_framebuffer() not always needed nowBrian
2007-03-06Fix/improve framebuffer object reference counting.Brian
2007-03-01move oldFb decl into tighter scopesBrian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-09-29Move mipmap generation functions, texture scaling functions into newBrian Paul
2006-09-22Flush driver, not just tnl module.Keith Whitwell
2006-05-20use new _mesa_dereference_frame/renderbuffer() functionsBrian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-05Remove the code that checks for duplicated framebuffer attachments (whichBrian Paul
2006-04-05Silence minor compiler warnings (-Wextra).Brian Paul
2006-03-28update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-20Lots of changes/fixes for rendering to framebuffer objects.Brian Paul
2006-03-20additional assertions and debug code for testing FBO completenessBrian Paul
2006-03-15sync with texmem branchBrian Paul
2006-03-07call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() ...Brian Paul
2006-03-01remove temporary tokens, more error checks for blit functionBrian Paul
2005-12-01Added FinishRenderTexture() device driver function to indicate whenBrian Paul
2005-11-18In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul