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path: root/src/mesa/main/fbobject.c
AgeCommit message (Expand)Author
2007-11-09check for texture and renderbuffer in check_end_texture_render()Brian
2007-08-18remove dead code left over after fixing GL_READ/DRAW_BUFFER state issuesBrian
2007-08-16Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-07-19fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
2007-07-19more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger
2007-07-19fix mesa fb bindingRoland Scheidegger
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-05-15Bring framebuffer_texture's error checking more in-line with the spec.Ian Romanick
2007-04-02use _mesa_reference_renderbuffer() in a few more placesBrian
2007-03-25Fix some renderbuffer reference counting issues. Also fixes a mem leak.Brian
2007-03-06explicit calls to _mesa_unreference_framebuffer() not always needed nowBrian
2007-03-06Fix/improve framebuffer object reference counting.Brian
2007-03-01move oldFb decl into tighter scopesBrian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-09-29Move mipmap generation functions, texture scaling functions into newBrian Paul
2006-09-22Flush driver, not just tnl module.Keith Whitwell
2006-05-20use new _mesa_dereference_frame/renderbuffer() functionsBrian Paul
2006-04-13casts to fix some -pedantic warningsBrian Paul
2006-04-05Remove the code that checks for duplicated framebuffer attachments (whichBrian Paul
2006-04-05Silence minor compiler warnings (-Wextra).Brian Paul
2006-03-28update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...Brian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-20Lots of changes/fixes for rendering to framebuffer objects.Brian Paul
2006-03-20additional assertions and debug code for testing FBO completenessBrian Paul
2006-03-15sync with texmem branchBrian Paul
2006-03-07call _mesa_update_framebuffer_visual() in _mesa_FramebufferRenderbufferEXT() ...Brian Paul
2006-03-01remove temporary tokens, more error checks for blit functionBrian Paul
2005-12-01Added FinishRenderTexture() device driver function to indicate whenBrian Paul
2005-11-18In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-08some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul
2005-10-08Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-10-04check if deleting currently bound frame/renderbuffer objectBrian Paul
2005-10-04fix behaviour of glIsFrame/Renderbuffer()Brian Paul
2005-10-03added a few calls to _mesa_update_framebuffer_visual()Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
2005-09-22Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul
2005-09-07new commentBrian Paul
2005-09-06minor formatting fixBrian Paul
2005-06-07fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul
2005-06-01added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT errorBrian Paul
2005-05-31add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querieBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-02-27silence warningsBrian Paul
2005-02-24More GL_EXT_framebuffer_object: rename some things, added device driver hooks.Brian Paul
2005-02-10new comments, fix zoffset error testBrian Paul
2005-02-09implement the 'completeness' testsBrian Paul
2005-02-08just some commentsBrian Paul