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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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mtypes.h
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Author
2003-10-22
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Brian Paul
2003-10-09
Eric's mesa-depth32.diff
Keith Whitwell
2003-09-18
Move context ASSERT/FLUSH macros to context.h
Brian Paul
2003-09-18
remove MESA_TRACE stuff
Brian Paul
2003-09-18
removed unused NoRaster and Rendering fields from GLcontext
Brian Paul
2003-09-17
remove unused Target field from gl_buffer_object
Brian Paul
2003-09-17
GL_ARB_vertex_buffer_object working now, at least for non-indexed
Brian Paul
2003-09-17
More work on ARB_vertex_buffer_object.
Brian Paul
2003-09-15
Some work on ARB_vertex_buffer_object.
Brian Paul
2003-09-09
Added most of the infrastructure required to support
Ian Romanick
2003-09-02
Added support for EXT_texture_mirror_clamp and the single wrap mode
Ian Romanick
2003-08-31
Moved some shared vertex/fragment program code into new program.c file.
Brian Paul
2003-08-28
Added OpenGL 1.4's per-texture LOD bias.
Brian Paul
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-22
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-08-17
Re-org of register files for vertex/fragment programs. Will be easier to
Brian Paul
2003-08-05
Store material attributes in an Attrib[] style array. This is a
Keith Whitwell
2003-07-22
Implement debugger callback, etc for vertex programs. Misc clean-ups.
Brian Paul
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-03
Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).
Brian Paul
2003-07-03
Simplify extension string handling.
Brian Paul
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-06-02
Removed fields from 'struct gl_extensions' for extensions that don't
Ian Romanick
2003-05-30
Added support for NV_light_max_exponent.
Ian Romanick
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
2003-04-17
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-09
basic work on GL_ARB_vertex_buffer_object
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-04-05
fragment program named constants and named program parameters basically work now
Brian Paul
2003-03-29
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
2003-03-19
Rewrite of fragment program named parameters, constants, etc. Not done.
Brian Paul
2003-03-02
remove some MESA_DEBUG stuff
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-02-23
added TEXTURE_*_INDEX tokens
Brian Paul
2003-02-16
more work on DEFINE/DECLARATION statements, symbol tables
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-22
push/pop color table state (Eric Plante)
Brian Paul
2003-01-21
GL_SGI_texture_color_table extension (Eric Plante)
Brian Paul
2003-01-21
GL_ATI_texture_env_combine3 extension
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-10-21
GL_ATI_texture_mirror_once extension (Ian Romanick)
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-09
removed old TEXTURE0_ defines
Brian Paul
2002-10-08
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-10-02
finished up GL_EXT_stencil_two_side
Brian Paul
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