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path: root/src/mesa/main/mtypes.h
AgeCommit message (Expand)Author
2005-07-11Cache texenv programs to avoid repeated compilation (Ben Skeggs)Keith Whitwell
2005-07-01Remove NEW_RENDERBUFFER stuff.Brian Paul
2005-06-09Store compiled vertex program representations in a pointer in theKeith Whitwell
2005-06-04set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...Brian Paul
2005-05-12new MESA_DEBUG option: disassemKeith Whitwell
2005-05-09Use driver functions to create TexEnvProgram, TnlProgramKeith Whitwell
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
2005-05-04Add a facility to route all rasterization through a fragment programKeith Whitwell
2005-04-22Simplify the pipeline_stage structureKeith Whitwell
2005-04-21Reduce the size of mesa's internal fragment and vertex programKeith Whitwell
2005-04-15remove carriage returnsBrian Paul
2005-04-14ARB_shading_language_100 bit;Michal Krol
2005-03-03change gl_buffer_object's Size field to GLsizeiptrARB typeBrian Paul
2005-02-24More GL_EXT_framebuffer_object: rename some things, added device driver hooks.Brian Paul
2005-02-07additional work on GL_EXT_framebuffer_objectBrian Paul
2005-02-05Some initial work on GL_EXT_framebuffer_object.Brian Paul
2005-02-05Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul
2005-01-30add number of passes count to ati_fragment_shaderDave Airlie
2005-01-22Determine ahead of time whether a display list will include verticesKeith Whitwell
2005-01-20Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul
2005-01-19Removed gl_texture_object's DeletePending. Changed a comment.Brian Paul
2005-01-17add 3dlabs_shhandle interfaceMichal Krol
2005-01-17clean up gl2 structsBrian Paul
2005-01-13add ARB_shader_objects interfaces, shared and context stateMichal Krol
2004-12-19Implement software ATI_fragment_shaderDave Airlie
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
2004-11-25Some new comments, clean-up formatting, etc.Brian Paul
2004-11-22handle ENABLE_BIT for EXT_stencil_two_sideDaniel Borca
2004-11-12added DD_TRI_TWOSTENCIL to ease EXT_stencil_two_side in device driversDaniel Borca
2004-10-27add entries for extensions ARB_shader_objects, ARB_fragment_shader andMichal Krol
2004-10-16Add support for OES_read_format. As soon as glext.h is updated with theIan Romanick
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-09-14also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul
2004-09-14Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.Brian Paul
2004-09-13changes towards GL_ARB_point_sprite (two-zero)Daniel Borca
2004-07-02a few commentsBrian Paul
2004-06-11remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul
2004-05-12Added big-endian texture formats.Brian Paul
2004-05-10Add EXT_vertex_cull support to mesaKeith Whitwell
2004-05-04Fix minor warnings found with g++.Brian Paul
2004-04-23Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul
2004-04-22New glTexImage code.Brian Paul
2004-04-21Fix up some assorted issues with initialization of vertex program registers.Brian Paul
2004-04-14Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
2004-03-13Implementation of GL_EXT_pixel_buffer_object extension.Brian Paul
2004-03-04yet another take on VBO deleting and reference countingBrian Paul
2004-03-03comments, capitalization, misc-clean-upsBrian Paul
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul