index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
/
shaderapi.c
Age
Commit message (
Expand
)
Author
2011-03-11
mesa: move location of some geometry program limits
Brian Paul
2011-03-11
mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objects
Brian Paul
2011-02-08
mesa: add/update VERBOSE_API logging
Brian Paul
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-20
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
2011-01-19
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
2011-01-14
mesa: Add actual support for glReleaseShaderCompiler from ES2.
Eric Anholt
2011-01-07
mesa: Directly include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-05
mesa: Include mtypes.h in files that use gl_context struct.
Vinson Lee
2010-11-23
mesa: use gl_shader_type enum
Brian Paul
2010-11-06
mesa: Fix delayed state flagging for EXT_sso-related program changes.
Eric Anholt
2010-10-29
mesa: Make metaops use program refcounts instead of names.
Eric Anholt
2010-10-28
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-27
Track separate programs for each stage
Ian Romanick
2010-10-27
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-27
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-13
mesa: Clean up various 'unused parameter' warnings in shaderapi
Ian Romanick
2010-10-13
mesa: Clean up two 'comparison between signed and unsigned' warnings
Ian Romanick
2010-10-13
mesa: Refactor validation of shader targets
Ian Romanick
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-09-09
glsl2: Add EmitNoNoise flag, use it to remove noise opcodes
Ian Romanick
2010-09-08
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
glsl: make compiler options per-target
Luca Barbieri
2010-08-25
Revert "mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH."
Eric Anholt
2010-08-23
mesa: Don't add 1 to GL_ACTIVE_UNIFORM_MAX_LENGTH.
Eric Anholt
2010-08-18
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
2010-07-26
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-03
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-02
mesa: add geometry shader fields to gl_shader_program
Brian Paul
2010-07-02
mesa: add missing error checks in _mesa_program_parameteri()
Brian Paul
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
mesa: refactor shader api / object code
Brian Paul