Age | Commit message (Expand) | Author |
2011-01-31 | Convert everything from the talloc API to the ralloc API. | Kenneth Graunke |
2011-01-07 | mesa: Directly include mfeatures.h in files that perform feature tests. | Vinson Lee |
2011-01-05 | mesa: Include mtypes.h in files that use gl_context struct. | Vinson Lee |
2010-11-23 | mesa: replace #defines with new gl_shader_type enum | Brian Paul |
2010-10-14 | glsl: Slightly change the semantic of _LinkedShaders | Ian Romanick |
2010-10-13 | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg |
2010-09-02 | mesa: Fix printf-like warnings. | Vinson Lee |
2010-08-27 | mesa: move null ptr check (fdo bug 29843) | Brian Paul |
2010-08-27 | mesa: fix double-underscore naming | Brian Paul |
2010-08-26 | i965: Start building 965 FS backend. | Eric Anholt |
2010-08-18 | mesa: Free linked shaders when deleting the shader program. | Eric Anholt |
2010-08-13 | glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks. | Eric Anholt |
2010-07-26 | Merge remote branch 'origin/master' into glsl2 | Eric Anholt |
2010-07-02 | mesa: add geometry shader fields to gl_shader_program | Brian Paul |
2010-06-28 | mesa: initial support for ARB_geometry_shader4 | Zack Rusin |
2010-06-26 | mesa: Remove unnecessary header. | Vinson Lee |
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul |
2010-06-10 | mesa: refactor shader api / object code | Brian Paul |