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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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main
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shaders.c
Age
Commit message (
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Author
2010-05-31
mesa: Fix/add feature test to shader.c.
Chia-I Wu
2010-05-26
Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014
Kristian Høgsberg
2010-05-25
mesa: make a bunch of shader API functions static
Brian Paul
2010-05-25
mesa: unsigned int uniform functions (GL3)
Brian Paul
2010-05-02
Merge branch 'gles2-2'
Kristian Høgsberg
2010-05-02
mesa: s/sprintf/_mesa_snprintf/
Vinson Lee
2010-04-27
mesa: Move GLES2 shader stubs to main/shaders.c
Kristian Høgsberg
2010-02-19
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2010-02-19
Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions
Kristian Høgsberg
2010-02-19
Remove _mesa_memcpy in favor of plain memcpy.
Kenneth Graunke
2010-02-19
Remove _mesa_strlen in favor of plain strlen.
Kenneth Graunke
2009-10-29
glsl: make shader substitution a little better
Brian Paul
2009-10-13
mesa: rework _mesa_read_shader() debug hook
Brian Paul
2009-04-14
mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
Brian Paul
2009-03-06
mesa: added _mesa_read_shader() function to read shaders from files
Brian Paul
2008-10-16
mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861
Brian Paul
2008-10-10
mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861
Brian Paul
2008-09-29
GLSL: Implement GL_OBJECT_TYPE_ARB query
Ian Romanick
2008-09-21
mesa: remove debug code
Brian Paul
2008-09-21
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2007-07-21
Fix a number of MINGW32 issues
Zhang
2007-03-15
silently ignore DeleteProgram/Shader(id=0)
Brian
2007-03-13
alloc an extra byte in _mesa_ShaderSourceARB() to silence a valgrind warning
Brian
2007-02-26
fix mem leak in _mesa_ShaderSourceARB()
Brian
2006-12-19
Massive re-org of GLSL-related API functions.
Brian