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path: root/src/mesa/main/texobj.c
AgeCommit message (Expand)Author
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-09mesa: fix baseLevel >= MAX_TEXTURE_LEVELS testBrian Paul
2009-10-28Merge branch 'texformat-rework'Brian Paul
2009-10-28mesa: choose texture format in _mesa_get_fallback_texture()Brian Paul
2009-10-14mesa: remove unused ctx->Driver.PrioritizeTextures() hookBrian Paul
2009-10-05Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-02mesa: fix incorrect default texture binding in unbind_texobj_from_texunits()Brian Paul
2009-10-01mesa: better debug messageBrian Paul
2009-09-24mesa/main: Make FEATURE_colortable follow feature conventions.Chia-I Wu
2009-08-13mesa: s/assert/ASSERT/ in _mesa_reference_texobj()Brian Paul
2009-08-07mesa: fix commentBrian Paul
2009-08-05mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu
2009-06-03Fast path when rebinding the same texture in single context environmentIan Romanick
2009-05-19mesa: print more info when valid_texture_object() failsBrian Paul
2009-05-01mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
2009-03-17mesa: update/fix doxygen commentsVinson Lee
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-07mesa: minor fixes to incomplete texture debug codeBrian Paul
2009-01-30mesa: add missing _mesa_reference_texobj() calls for texture array targetsBrian Paul
2009-01-28mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul
2009-01-28mesa: set/get new state for GL_EXT_texture_swizzleBrian Paul
2009-01-21mesa: add some debug assertions to detect null current texture object pointersBrian Paul
2008-12-14Perform range checking on app supplied texture base levelIan Romanick
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-08-18mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...Brian Paul
2008-08-07mesa: fix glBindTexture error string (bug 17005)Brian Paul
2008-08-06mesa: fix comment about texture targets (bug 17005)Brian Paul
2008-02-15Fix glBindTexture crash (bug 14514)Brian
2007-08-16Bring over the texobj refcounting changes from mesa_7_0_branchBrian
2007-08-14Fix a few more problems with freeing FBOs/textures during context destruction.Brian
2007-08-13Implement mutex/locking around texture object reference counting.Brian
2007-06-11Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian
2007-05-21get rid of GenTexturesLock, used ctx->Shared->MutexBrian
2007-05-21remove the unused texobj Mutex fieldBrian
2007-05-21remove a VMS-ism that doesn't seem needed elsewhereBrian
2007-05-21improve some comments, clean-up formattingBrian
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-05-10Refactor the loop in unbind_texobj_from_texunits.Ian Romanick
2007-01-23fixes for C++ warnings/errorsBrian
2006-11-01Merge texmem-0-3-branch.Keith Whitwell
2006-06-15added some comments, braces in _mesa_BindTextureBrian Paul
2006-03-26merge from texman branchBrian Paul
2006-03-20Lots of changes/fixes for rendering to framebuffer objects.Brian Paul
2005-10-05Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
2005-09-23 Committing in .Jouk Jansen
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-03-22add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell