index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
main
Age
Commit message (
Expand
)
Author
2009-02-04
mesa: more info in error messages
Brian Paul
2009-02-04
mesa: minor error msg improvement
Brian Paul
2009-02-03
mesa: simplify delete_wrapper()
Brian Paul
2009-01-31
mesa: more display list cleanups
Brian
2009-01-31
mesa: display list clean-ups
Brian
2009-01-31
mesa: minor comments, clean-ups
Brian
2009-01-31
mesa: remove remnant of GL_SGIX_depth_texture
Brian
2009-01-30
mesa: simplify the _mesa_get_proxy_tex_image() function
Brian Paul
2009-01-30
mesa: fix incorrect call to clear_teximage_fields() in _mesa_TexImage2D()
Brian Paul
2009-01-30
mesa: add missing _mesa_reference_texobj() calls for texture array targets
Brian Paul
2009-01-30
mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_cou...
Brian Paul
2009-01-29
mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
Brian Paul
2009-01-29
mesa: fix a render to texture FBO validation bug
Brian Paul
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory
Ian Romanick
2009-01-28
Make GL_ARB_vertex_buffer_object mandatory
Ian Romanick
2009-01-28
Make GL_ARB_multisample mandatory
Ian Romanick
2009-01-28
Make GL_ARB_texture_compression mandatory
Ian Romanick
2009-01-28
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2009-01-28
mesa: additional GL_INVALID_OPERATION tests for texture swizzle
Brian Paul
2009-01-28
mesa: implement texture swizzling in swrast
Brian Paul
2009-01-28
mesa: set/get new state for GL_EXT_texture_swizzle
Brian Paul
2009-01-27
mesa: refactor glTexParameter code
Brian Paul
2009-01-27
mesa: move call to _mesa_update_framebuffer_visual()
Brian Paul
2009-01-26
mesa: add missing texture_put_row_rgb() function in texrender.c
Robert Ellison
2009-01-23
mesa: enable GL_NV_texture_env_combine4 for sw drivers
Brian Paul
2009-01-23
mesa: updated fragment shader codegen for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: update state setup/validation for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: initial changes for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helper
Brian Paul
2009-01-23
mesa: refactor _mesa_TexEnvfv() code with helper functions
Brian Paul
2009-01-23
Merge branch 'vertex_array_bgra'
Brian Paul
2009-01-23
mesa: enable GL_EXT_vertex_array_bgra for sw drivers
Brian Paul
2009-01-23
mesa: improve array initialization code, and set the new array->Format field.
Brian Paul
2009-01-23
mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
mesa: initial bits for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
swrast: Enable GL_EXT_stencil_two_side
Ian Romanick
2009-01-23
Track two sets of back-face stencil state
Ian Romanick
2009-01-22
mesa: enable ARB_fbo for s/w drivers
Brian Paul
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
mesa: update Visual.samples field in _mesa_update_framebuffer_visual()
Brian Paul
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
mesa: init MaxSamples = 0 (no multisampling)
Brian Paul
2009-01-22
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
Brian Paul
2009-01-22
mesa: added NumSamples, MaxSamples for ARB_fbo
Brian Paul
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
[next]