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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2001-10-15
Fix comments.
Karl Schultz
2001-10-04
Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG gets
Karl Schultz
2001-09-25
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-23
updates for Mesa 4.0
Brian Paul
2001-09-21
Make osmesa a DLL instead of a static lib (Windows). This is more
Karl Schultz
2001-09-19
silence compiler warnings (last batch for src)
Karl Schultz
2001-09-18
more compiler warning fixes
Karl Schultz
2001-09-18
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
remove carriage return chars
Karl Schultz
2001-09-18
compiler warnings
Karl Schultz
2001-09-18
compiler warnings
Karl Schultz
2001-09-15
more warning fixes (Karl Schultz)
Brian Paul
2001-09-14
Win32 updates (Karl Schultz)
Brian Paul
2001-09-14
more warning fixes (Karl Schultz)
Brian Paul
2001-09-14
more GL 1.3 and GLX 1.4 updates
Brian Paul
2001-08-28
OpenGL 1.3 support
Brian Paul
2001-08-20
better error messages
Brian Paul
2001-08-20
better error reporting
Brian Paul
2001-08-20
WindML driver (Stephane Raimbault)
Brian Paul
2001-08-13
added GL_EXT_texture_edge_clamp
Brian Paul
2001-08-13
removed ss_interp.c
Brian Paul
2001-08-07
fixed a glPush/PopAttrib bug related to texture binding (reported by Wes Bethel)
Brian Paul
2001-08-07
fixed NewState update bugs in _mesa_PopClientAttrib()
Brian Paul
2001-07-28
Remove _BaseAlpha, fix reflect lighting bug.
Keith Whitwell
2001-07-27
check if deleting _Current texobj in _mesa_DeleteTextures (Bart Barenbrug)
Brian Paul
2001-07-26
fixes for proxy cube map texture images
Brian Paul
2001-07-23
don't make default teximage if glTexImage's pixels=NULL (Gerk Huisma)
Brian Paul
2001-07-23
rename ERROR macro to TE_ERROR (Gerk Huisma)
Brian Paul
2001-07-23
check for pixels=NULL in _mesa_store_teximage[123]d()
Brian Paul
2001-07-19
Added Win32 memory debugging and fixed a few memory leaks (Gerk Huisma)
Brian Paul
2001-07-16
Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)
Brian Paul
2001-07-14
more work on float colors (still not finished)
Brian Paul
2001-07-13
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-07-13
silence a warning
Brian Paul
2001-07-13
replace _NEW_PIXEL with _IMAGE_NEW_TRANSFER_STATE to catch color matrix changes
Brian Paul
2001-07-13
Committing in .
Jouk Jansen
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-07-05
fixed segfault (NULL _ShineTable[0]) in shade_rastpos()
Brian Paul
2001-06-27
Add -f to rm in make clean to avoid error messages
Keith Whitwell
2001-06-26
More raster fog coord fixes.
Brian Paul
2001-06-26
added GL_IBM_rasterpos_clip extension
Brian Paul
2001-06-21
Modified Files:
Jouk Jansen
2001-06-20
removed beta from version string
Brian Paul
2001-06-18
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-15
Added fi_type union typedef to glheader.h.
Brian Paul
2001-06-15
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
Brian Paul
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-06-13
fixed an assertion
Brian Paul
2001-06-12
removed old, redundant CurrentTransformUnit state var
Brian Paul
2001-06-12
don't compile glClientActiveTextureARB() into display lists, per the spec
Brian Paul
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