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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-01
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-01-31
mesa: Initial size for secondary color array is 3
Ian Romanick
2011-01-31
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-28
mesa: fix typo, wrap long line
Brian Paul
2011-01-28
mesa: Fix available APIs for AMD_conservative_depth
Chad Versace
2011-01-26
mesa: fix compilation
Zack Rusin
2011-01-26
mesa: Allow extensions in MESA_EXTENSION_OVERRIDE to be prefixed with '+'
Chad Versace
2011-01-26
mesa: Simplify logic in get_extension_override()
Chad Versace
2011-01-26
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
mesa: Add AMD_conservative_depth to extension list
Chad Versace
2011-01-26
mesa: Support internalFormat=GL_BGRA for DRI drivers
Kristian Høgsberg
2011-01-26
mesa: fix MESA/EXT typo
Brian Paul
2011-01-25
mesa: remove isProxy local var
Brian Paul
2011-01-25
mesa: use texFormat local var in more places
Brian Paul
2011-01-25
mesa: consolidate error handling code in _mesa_GetTexLevelParameteriv()
Brian Paul
2011-01-25
mesa: consolidate error handling in set_tex_parameteri()
Brian Paul
2011-01-25
mesa: add checks for GL_EXT_texture_array
Brian Paul
2011-01-24
mesa: add red, red/green formats in _mesa_base_fbo_format()
Brian Paul
2011-01-24
mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()
Brian Paul
2011-01-24
mesa: new cases in _mesa_base_fbo_format()
Brian Paul
2011-01-24
Revert "mesa: Simplify _mesa_base_fbo_format by making it exceptions to texim...
Brian Paul
2011-01-24
mesa/es: require internalFormat==format in TexImage2D
Benjamin Franzke
2011-01-24
mesa: allow internalFormat=GL_BGRA_EXT in TexImage2D
Benjamin Franzke
2011-01-23
mesa: add ARB_framebuffer_sRGB as alias of the EXT variant
Marek Olšák
2011-01-23
mesa: return GL_LINEAR for ..COLOR_ENCODING if framebuffer_sRGB is unsupported
Marek Olšák
2011-01-23
mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #defines
Brian Paul
2011-01-23
mesa: smarter glTexParameter state invalidation
Brian Paul
2011-01-21
mesa: EXT_framebuffer_sRGB interface additions.
Dave Airlie
2011-01-20
mesa: Set correct values for range/precision of shader integer types
Ian Romanick
2011-01-20
mesa: Connect glGetShaderPrecisionFormat into the dispatch table
Ian Romanick
2011-01-20
Fix the build from 887d2b64
Ian Romanick
2011-01-20
mesa: clean-up _mesa_lookup_prim_by_nr()
Brian Paul
2011-01-20
mesa: move extra prim mode #defines
Brian Paul
2011-01-20
mesa: minor formatting fixes
Brian Paul
2011-01-20
mesa: document sRGBDecode field
Brian Paul
2011-01-19
mesa: implement glGetShaderPrecisionFormat()
Brian Paul
2011-01-17
mesa: s/primcount/numInstances/
Brian Paul
2011-01-15
mesa: minor tweaks in _mesa_set_fetch_functions()
Brian Paul
2011-01-15
mesa: add comment for _mesa_get_srgb_format_linear()
Brian Paul
2011-01-15
mesa: move declarations before code
Brian Paul
2011-01-16
mesa/swrast: implement EXT_texture_sRGB_decode
Dave Airlie
2011-01-15
mesa: implement glGet queries for GL_ARB_draw_buffers_blend
Brian Paul
2011-01-15
mesa: display list support for GL_ARB_draw_buffers_blend functions
Brian Paul
2011-01-15
mesa: plug in GL_ARB_draw_buffers_blend functions
Brian Paul
2011-01-15
glapi: regenerated files
Brian Paul
2011-01-15
mesa: begin implementation of GL_ARB_draw_buffers_blend
Brian Paul
2011-01-15
mesa: support for GL_ARB_instanced_arrays
Brian Paul
2011-01-15
glapi: regenerated files
Brian Paul
2011-01-15
Merge branch 'draw-instanced'
Brian Paul
2011-01-15
mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
Chia-I Wu
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