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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2008-09-05
mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
Brian Paul
2008-09-04
mesa: improved gl_buffer_object reference counting
Brian Paul
2008-09-04
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-09-04
mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24
Xiang, Haihao
2008-09-02
fix BUFFER_DEPTH/BUFFER_ACCUM mix-up
Brian Paul
2008-09-01
mesa: use CALLOC instead of MALLOC to fix valgrind warning
Brian Paul
2008-08-28
mesa: remove debug code
Brian Paul
2008-08-28
mesa: dynamically grow the fixed function vertex program as needed
Brian Paul
2008-08-28
mesa: bump MAX_INSN to 300
Brian Paul
2008-08-19
mesa: allow for extra per-context init
Brian Paul
2008-08-18
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-12
mesa: texture crop rect state
Brian Paul
2008-08-12
mesa: set point state
Brian Paul
2008-08-08
mesa: fix some feature tests
Brian Paul
2008-08-08
mesa: fix some pixel transfer state tests for depth formats
Brian Paul
2008-08-08
mesa: fix out-of-bounds memory reads in swizzle_copy()
Brian Paul
2008-08-07
mesa: fix glBindTexture comment/error string
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-03
added null ptr check (fix bug 16959)
Brian Paul
2008-07-25
mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-25
mesa: Mark as XXX unresolved warnings on windows.
Michal Krol
2008-07-24
mesa: move extensions->version code into separate function
Brian Paul
2008-07-24
mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string
Brian Paul
2008-07-24
mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-21
mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p
Brian Paul
2008-07-16
mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove GL_TEXTURE_ENV_CO...
Brian Paul
2008-07-15
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-14
mesa: comments about vectors vs components
Brian Paul
2008-07-14
mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled
Brian Paul
2008-07-14
mesa: also check for __NetBSD__
Blair Sadewitz
2008-07-09
mesa: check for OpenBSD (bug 15604)
Brian Paul
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-04
mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.
Brian Paul
2008-07-04
mesa: Implement mutex/locking around texture object reference counting.
Brian Paul
2008-07-04
mesa: move assertion
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
mesa: added case for fixed pt
Brian Paul
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
mesa: additional GLSL built-in constants
Brian Paul
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
2008-06-28
mesa: check FEATURE_point_size_array
Brian Paul
2008-06-27
gallium: handle msaa
Roland Scheidegger
2008-06-25
mesa: point size arrays
Brian Paul
2008-06-24
mesa: Use standard integer types.
José Fonseca
2008-06-24
mesa: Replace deprecated __MSC__ macro.
José Fonseca
2008-06-24
mesa: More signed/unsigned float/integer fixes.
José Fonseca
2008-06-24
mesa: Use appropriate unsigned/signed, float/integer types.
José Fonseca
2008-06-24
mesa: Use _mesa_bsearch.
José Fonseca
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