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AgeCommit message (Expand)Author
2010-10-23mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()Brian Paul
2010-10-23mesa: add pixel packing for unscaled integer typesBrian Paul
2010-10-23mesa: split up the image.c fileBrian Paul
2010-10-23mesa: simplify fbo format checking codeBrian Paul
2010-10-23mesa: 80-column wrappingBrian Paul
2010-10-21Merge branch 'primitive-restart-cleanup'Brian Paul
2010-10-21mesa: plug in primitive restart functionBrian Paul
2010-10-21mesa: regenerated files with primitive restartBrian Paul
2010-10-21mesa: set/get primitive restart stateBrian Paul
2010-10-21mesa: driver hook for primitive restartBrian Paul
2010-10-21mesa: add missing cases for packing red/green imagesBrian Paul
2010-10-21mesa: add GL_RG case to _mesa_source_buffer_exists()Brian Paul
2010-10-21mesa: Remove unused vtxfmt_tmp.h.Chia-I Wu
2010-10-20mesa: Remove FEATURE_ARB_shading_language_120 macro.Kenneth Graunke
2010-10-18mesa: Add missing else in do_row_3DBrian Rogers
2010-10-15mesa: Add missing header to shaderobj.h.Vinson Lee
2010-10-14glsl: Slightly change the semantic of _LinkedShadersIan Romanick
2010-10-14mesa: remove post-convolution width/height varsBrian Paul
2010-10-14Only install vtxfmt tables for OpenGLKristian Høgsberg
2010-10-14Drop the "neutral" tnl moduleKristian Høgsberg
2010-10-13mesa: Clean up various 'unused parameter' warnings in shaderapiIan Romanick
2010-10-13mesa: Clean up two 'comparison between signed and unsigned' warningsIan Romanick
2010-10-13mesa: Refactor validation of shader targetsIan Romanick
2010-10-13mesa: Silence unused variable warningIan Romanick
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-10-13Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg
2010-10-13Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg
2010-10-13gl: Remove unused GLcontextModes fieldsKristian Høgsberg
2010-10-13Get rid of GL/internal/glcore.hKristian Høgsberg
2010-10-12mesa: reformatting, comments, code movementBrian Paul
2010-10-12mesa: remove assertion w/ undeclared variable texelBytesBrian Paul
2010-10-13glsl: add support for shader stencil exportDave Airlie
2010-10-13mesa: improve texstore for 8/24 formats and add texstore for S8.Dave Airlie
2010-10-13mesa: add support for FRAG_RESULT_STENCIL.Dave Airlie
2010-10-12mesa: Validate assembly shaders when GLSL shaders are usedIan Romanick
2010-10-08main: Enable GL_ARB_explicit_attrib_location for swrastIan Romanick
2010-10-07gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg
2010-10-01rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick
2010-10-01mesa: Trivial correction to commentIan Romanick
2010-10-01mesa: Fix misplaced #endifIan Romanick
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick
2010-10-01mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick
2010-10-01ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick
2010-10-01ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick
2010-10-01ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick
2010-10-01ARB_texture_rg: Correct some errors in RED / RG internal format handlingIan Romanick
2010-09-30mesa: Don't reference a W component in setting up a vec3 uniform component.Eric Anholt