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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-01-23
mesa: enable GL_NV_texture_env_combine4 for sw drivers
Brian Paul
2009-01-23
mesa: updated fragment shader codegen for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: update state setup/validation for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: initial changes for GL_NV_texture_env_combine4
Brian Paul
2009-01-23
mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helper
Brian Paul
2009-01-23
mesa: refactor _mesa_TexEnvfv() code with helper functions
Brian Paul
2009-01-23
Merge branch 'vertex_array_bgra'
Brian Paul
2009-01-23
mesa: enable GL_EXT_vertex_array_bgra for sw drivers
Brian Paul
2009-01-23
mesa: improve array initialization code, and set the new array->Format field.
Brian Paul
2009-01-23
mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
mesa: initial bits for GL_EXT_vertex_array_bgra
Brian Paul
2009-01-23
swrast: Enable GL_EXT_stencil_two_side
Ian Romanick
2009-01-23
Track two sets of back-face stencil state
Ian Romanick
2009-01-22
mesa: enable ARB_fbo for s/w drivers
Brian Paul
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
mesa: update Visual.samples field in _mesa_update_framebuffer_visual()
Brian Paul
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
mesa: init MaxSamples = 0 (no multisampling)
Brian Paul
2009-01-22
mesa: added GL_MAX_SAMPLES query for GL_ARB_fbo
Brian Paul
2009-01-22
mesa: added NumSamples, MaxSamples for ARB_fbo
Brian Paul
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
2009-01-22
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
mesa: update update_framebuffer_size() for ARB_fbo and mixed renderbuffer sizes
Brian Paul
2009-01-22
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
mesa: add new ColorEncoding and ComponentType to gl_renderbuffer
Brian Paul
2009-01-22
mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
2009-01-22
mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...
Brian Paul
2009-01-22
mesa: initial extension bits for GL_ARB_framebuffer_object
Brian Paul
2009-01-22
mesa: regenerated GL API files
Brian Paul
2009-01-22
mesa: added _mesa_fprintf() wrapper
Brian Paul
2009-01-22
mesa: master is open for new development, eventually will be Mesa 7.5
Brian Paul
2009-01-22
mesa: set version to 7.3
Brian Paul
2009-01-21
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2009-01-20
mesa: bump version to 7.3-rc3
Brian Paul
2009-01-20
Fix store texel for argb4444.
Thomas Hellstrom
2009-01-20
Fix store texel for argb8888_rev.
Thomas Hellstrom
2009-01-20
Add RGBA4444 and RGBA5551 texture formats.
Thomas Hellstrom
2009-01-16
mesa: remove GL_DEPTH_TEST + no depth buffer test
Brian Paul
2009-01-15
mesa: check frambuffer complete status before rendering
Alan Hourihane
2009-01-14
mesa: bump version to 7.3-rc2
Brian Paul
2009-01-14
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
mesa: fix incorrect transformation of GL_SPOT_DIRECTION
Brian Paul
2009-01-11
Big endian fixes.
Matthieu Herrb
2009-01-08
mesa: set version string to 7.3-rc1
Brian Paul
2009-01-07
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
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