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path: root/src/mesa/main
AgeCommit message (Expand)Author
2006-02-01fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger
2006-01-24fix using a tmp without asking for oneJerome Glisse
2006-01-24pull in fix from 6.4 branch for XFree86Server definitionAlan Hourihane
2006-01-24fix broken get_half & get_zeroAapo Tahkola
2006-01-19Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn'tAdam Jackson
2006-01-16properly free ATI fragment shaders (Tilman Sauerbeck)Brian Paul
2006-01-09s/GLuint/GLbitfield/Brian Paul
2005-12-30properly notify driver on scissor change in MakeCurrentKeith Whitwell
2005-12-15move va_end() call (Evgeny Kotsuba)Brian Paul
2005-12-14Fix typo.Keith Whitwell
2005-12-14use GLbitfield instead of GLuintBrian Paul
2005-12-14Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul
2005-12-12silence warning, bug 5318Brian Paul
2005-12-12Split _MaintainTexEnvProgram into two flags _Maintain and _Use. ThisKeith Whitwell
2005-12-08don't need LONGLONG typedefsBrian Paul
2005-12-08add 64-bit typedefs for portabilityKarl Schultz
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
2005-12-06C++ fixes, mostly casts (Stephane Conversy)Brian Paul
2005-12-02fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba)Brian Paul
2005-12-01remove uintptr_t castBrian Paul
2005-12-01try removing need for the uintptr_t castsBrian Paul
2005-12-01Added FinishRenderTexture() device driver function to indicate whenBrian Paul
2005-12-01added comment about glTexImage and renderbuffersBrian Paul
2005-11-30fxt1_decode_1() should not be staticBrian Paul
2005-11-28Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell
2005-11-28Correct author attribution of mm.hKeith Whitwell
2005-11-27include stdint.h for BSDBrian Paul
2005-11-25use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
2005-11-19additional clean-ups and improvementsBrian Paul
2005-11-19Bunch of little fixes:Brian Paul
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
2005-11-19Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul
2005-11-19move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.hBrian Paul
2005-11-18Reduce stderr noise.Aapo Tahkola
2005-11-18In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation.Brian Paul
2005-11-17move _mesa_update_state() calls before error tests that depend on framebuffer...Brian Paul
2005-11-17improved error checking in error_check_format_type()Brian Paul
2005-11-16additional comments about GL_DEPTH_STENCIL buffersBrian Paul
2005-11-16Use new gl_framebuffer _Depth/_StencilBuffer fields instead ofBrian Paul
2005-11-16added depthstencil.cBrian Paul
2005-11-16Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul
2005-11-16added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul
2005-11-16add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error()Brian Paul
2005-11-15check for ctx==NULL, bug 4087Brian Paul
2005-11-12Added _mesa_light() helper function so we can avoid transforming thenBrian Paul
2005-11-12Added OSMesaColorClamp(), bug 4917Brian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
2005-11-11Make _mesa_is_proxy_texture() non-static and use in a few more places.Brian Paul
2005-11-10s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some commentsBrian Paul