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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-20
minor clean-ups
Brian Paul
2004-03-20
make null-terminated copy of program string so that parse works correctly
Brian Paul
2004-03-19
add missing else statements
Brian Paul
2004-03-18
remove redundant call to ctx->Driver.Viewport(), and clean-ups
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-13
more descriptive error messages for matrix stack over/underflows
Brian Paul
2004-03-11
Adjustments to make everything use IOCTL/sarea defines in DRM instead
Jon Smirl
2004-03-10
don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Mer...
Brian Paul
2004-03-04
plug in _mesa_BlendFunc into dispatch table
Brian Paul
2004-03-04
yet another take on VBO deleting and reference counting
Brian Paul
2004-03-03
comments, capitalization, misc-clean-ups
Brian Paul
2004-03-03
more changes to VBO reference counting and deletion
Brian Paul
2004-03-02
added missing error check in _mesa_BeginQueryARB (Cedric Gautier). minor cle...
Brian Paul
2004-02-28
Remove clamp parameter from _mesa_unpack_color_span_float(). Pass the
Brian Paul
2004-02-28
minor clean-ups
Brian Paul
2004-02-28
consolidate image transfer operations in new _mesa_apply_rgba_transfer_ops() ...
Brian Paul
2004-02-28
rename some span pack/unpack functions for better uniformity
Brian Paul
2004-02-28
move _swrast_texture_table_lookup() to _mesa_lookup_rgba_chan()
Brian Paul
2004-02-28
consolidate some code
Brian Paul
2004-02-28
replace color table FloatTable boolean with Type enum
Brian Paul
2004-02-28
paltex demo from recent texcombine changes. Minor clean-ups
Brian Paul
2004-02-26
check for null paramList
Brian Paul
2004-02-26
check for invalid fragment program in glDrawPixels, glCopyPixels and glBitmap
Brian Paul
2004-02-24
jump through dispatch table instead of calling gl functions directly
Brian Paul
2004-02-24
fix incorrect texcoord attribute index
Brian Paul
2004-02-24
added some GLAPIENTRY keywords, minor clean-ups
Brian Paul
2004-02-24
Yet another revision of _ae_update_state(). Issue both conventional AND
Brian Paul
2004-02-24
added some const keywords
Brian Paul
2004-02-24
glDrawArrays loop was wrong
Brian Paul
2004-02-17
some debug code
Brian Paul
2004-02-17
added FogOption to fragment_program struct
Brian Paul
2004-02-17
added FixedToDouble() macro
Brian Paul
2004-02-17
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles
Brian Paul
2004-02-14
Remove debug
Keith Whitwell
2004-02-14
Make it easier for drivers to create "subclasses" of the existing
Keith Whitwell
2004-02-13
init secondary color to (0,0,0,1). remove some redundant initializations.
Brian Paul
2004-02-13
set buffer object default Usage and Access
Brian Paul
2004-02-12
Minor re-org of state for fog and precision options.
Brian Paul
2004-02-11
Fix the problem found with UT after I had added support for glVertexAttrib.
Brian Paul
2004-02-11
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-02-11
revert to version 1.18 for now to fix segfaults in some applications
Roland Scheidegger
2004-02-09
Restore some of the previous code for handling conventional vertex attributes
Brian Paul
2004-02-08
Updated to handle generic vertex attributes accessed vi glArrayElement().
Brian Paul
2004-02-08
fully parameterize the macros for fixed-point arithmetic
Brian Paul
2004-02-08
added an additional comment about mipmap generation
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-02-06
inform driver of changed wrap/filter parameters due to binding of nv_texrect ...
Roland Scheidegger
2004-02-06
Added flags for _all_ extensions to the gl_extensions struct so that drivers
Brian Paul
2004-02-04
fix stores to vertex state program registers
Brian Paul
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