summaryrefslogtreecommitdiff
path: root/src/mesa/main
AgeCommit message (Expand)Author
2009-03-02mesa: move update_texture_compare_function() call out of loopBrian Paul
2009-03-02mesa: remove unused AUX buffersBrian Paul
2009-02-28mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul
2009-02-28mesa: convert some #defines to enumsBrian Paul
2009-02-28mesa: move _GenFlags = 0x0 to texgen loopBrian Paul
2009-02-28mesa: move #include "bitset.h" out of mtypes.h - not needed in core MesaBrian Paul
2009-02-28mesa: Sparc's IROUND() optimization is invalid.David Miller
2009-02-28mesa: move GLfixed type and related macros to swrast moduleBrian Paul
2009-02-28mesa: convert macro to inline functionBrian Paul
2009-02-28mesa: replace FEEDBACK_TOKEN macro with _mesa_feedback_token() inline functionBrian Paul
2009-02-28mesa: comments, whitespace, reformattingBrian Paul
2009-02-28mesa: remove dead codeBrian Paul
2009-02-28mesa: move gl_attrib_node struct to attrib.c tooBrian Paul
2009-02-28mesa: move gl_enable_attrib struct to attrib.c, the only place it's usedBrian Paul
2009-02-28mesa: lots of updated comments, formatting clean-upsBrian Paul
2009-02-27mesa: set bufObj->Pointer = NULL after unmappingBrian Paul
2009-02-27mesa: if a buffer object is mapped when glDeleteBuffers() is called, unmap itBrian Paul
2009-02-27mesa: updated commentsBrian Paul
2009-02-27mesa: fix incorrect error handling in glBufferDataARB()Brian Paul
2009-02-26mesa: avoid extraneous calls to ctx->Driver.BindFramebuffer()Brian Paul
2009-02-26mesa: Resurrect SPARC asm code.David S. Miller
2009-02-24mesa: fix merge conflict (in comment)Brian Paul
2009-02-24mesa: use quotes for #includeBrian Paul
2009-02-23mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson
2009-02-23mesa: Fix windows build.José Fonseca
2009-02-22mesa: remove unneeded #includeBrian Paul
2009-02-22mesa: #include, misc clean-upsBrian Paul
2009-02-22mesa: remove unneeded #includesBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-22mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul
2009-02-22mesa: remove redundant assertions (same asserts in context.c)Brian Paul
2009-02-21mesa: added extern qualifierTom Fogal
2009-02-21mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul
2009-02-21mesa: use an array for current texture objectsBrian Paul
2009-02-21mesa: use an array for default texture objectsBrian Paul
2009-02-21mesa: re-org texgen stateBrian Paul
2009-02-20mesa: add TexShadow field to prog_instructionBrian Paul
2009-02-19mesa: fix/update/restore comments related to two-sided stencilBrian Paul
2009-02-19mesa: initialize ctx->Stencil._BackFace = 1Brian Paul
2009-02-18mesa: convert VERT_RESULT_* from #defines to enum, like the othersBrian Paul
2009-02-18mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul
2009-02-17mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)Brian Paul
2009-02-17mesa: turn on reporting of GLSL version 1.20Brian Paul
2009-02-13i965: Eric Anholt's patch for bumping up texture sizesRobert Ellison
2009-02-13mesa: add additional texture size/limit assertionsBrian Paul
2009-02-12glDrawBuffers(n==0) is validRobert Ellison
2009-02-12mesa: don't include m_xform.h where not neededBrian Paul