Age | Commit message (Collapse) | Author | |
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2008-01-02 | Cell: basic triangle rendering works. | Brian | |
The cell "render_stage" (last in the "draw" pipeline) emits vertices into a buffer which is pulled by the SPUs in response to a "RENDER" command. This is pretty much temporary/scaffold code for now. | |||
2008-01-01 | Plug in more infrastructure for actual rendering. | Brian | |
Track vertex/fragment shader state. Plug in pipe->draw_arrays(), pipe->draw_elements(). Plug render stage (a stub) into end of 'draw' pipeline. Specify a hard-coded vertex format for now. |