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path: root/src/mesa/pipe/cell/spu/spu_main.c
AgeCommit message (Expand)Author
2008-01-30Cell: make wait_on_mask() static/inlinedBrian
2008-01-28Cell: move cmd_render() into new spu_render.c fileBrian
2008-01-28Cell: compute min index referenced in draw command, use it to reduce size of ...Brian
2008-01-28Cell: basic texture mappingBrian
2008-01-28Cell: re-enable bounding boxesBrian
2008-01-28Cell: additional assertionsBrian
2008-01-28Cell: clean-up of render pathBrian
2008-01-28Cell: checkpoint commit: always inline prim indexes into batch bufferBrian
2008-01-28Cell: generalize the batch buffer code for vertex buffers...Brian
2008-01-26Cell: added support for inlined vertex buffers.Brian
2008-01-26Cell: added support for inlined indexesBrian
2008-01-25Cell: typedefs need semicolons, Ian :)Brian
2008-01-25Cell: emit framebuffer state like other stateBrian
2008-01-25Work around parameter differences for main in different SDK versionsIan Romanick
2008-01-25Cell: propogate vertex info to SPUs, use it for attrib interpolationBrian
2008-01-25Cell: new ROUNDUP16() macroBrian
2008-01-24Cell: send actual vertex size in the render commandBrian
2008-01-21Cell: initial support for sampler stateBrian
2008-01-20Cell: use tile_t for color tileBrian
2008-01-20Cell: clean-up/re-org tile codeBrian
2008-01-20Cell: use depth/stencil state to enable ztestBrian
2008-01-19Cell: improve "finished copying batch buffer" signalling.Brian
2008-01-14Cell: after sending a batch, wait for a DMA completion signal.Brian
2008-01-12Cell: remove fb parameter to get/put_tile()Brian
2008-01-12Cell: collect vars in a spu_global structBrian
2008-01-12Cell: first state object (depth/stencil/alpha) emitted to SPUsBrian
2008-01-12Cell: prefix SPU sources with spu_Brian