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path: root/src/mesa/pipe/cell/spu
AgeCommit message (Expand)Author
2008-02-15Cell: replace float 4 with vector float in eval_coeff()Brian
2008-02-15Cell: emit blend state to SPUsBrian
2008-02-15Cell: choose bilinear vs. nearest filtering according to sampler stateBrian
2008-02-15Cell: improved bilinear filteringBrian
2008-02-15Cell: implement basic bilinear texture samplerBrian
2008-02-15Cell: added spu_unpack_color(), spu_pack_R8G8B8A8()Brian
2008-02-15Cell: SIMD-ize more of texture samplingBrian
2008-02-15Cell: checkpoint: start to SIMD-ize texture samplingBrian
2008-02-15Cell: move tile clear code to flush_spans()Brian
2008-02-15Cell: clamp txmax, tymax in tile_bounding_box()Brian
2008-02-15Cell: comment about emit_quad() maskBrian
2008-02-15Cell: move some tile get/clear codeBrian
2008-02-15Cell: use global color_shuffle to remove a switch stmntBrian
2008-02-15Cell: New color packing functions (A8R8G8B8 and B8G8R8A8)Brian
2008-02-15Cell: rename/move global varsBrian
2008-02-15Cell: remove commands from top-level while loop which should only appear in b...Brian
2008-02-15Cell: move ztest before color interp/packingBrian
2008-02-15Cell: rename fields of the tile_t unionBrian
2008-02-15Cell: implement Z16 and Z32 testing with SIMD instructions.Brian
2008-02-15Cell: store current tile status in cur_tile_status_c/z, add TILE_STATUS_GETTINGBrian
2008-02-15Cell: SIMD-ize const_coeff()Brian
2008-02-15I don't know why using uint64_t for "base" doesn't work. Ugh.Ian Romanick
2008-02-15Numerous small fixed to PPU-SPU vertex shader protocolIan Romanick
2008-02-15Correctly read / write vertex header from / to main memoryIan Romanick
2008-02-15Handle CELL_CMD_VS_EXECUTE *only* outside batch commands.Ian Romanick
2008-02-15Set machine->ProcessorIan Romanick
2008-02-15Elts are always ints, pass vOut pointers in-line in commandIan Romanick
2008-02-15Implement micro_pow and micro_sqrtIan Romanick
2008-02-15Fix size calculation in attribute fetch.Ian Romanick
2008-02-15Fetch uniforms from main memory.Ian Romanick
2008-02-15Missing amperstand in previous commit. Oops.Ian Romanick
2008-02-15Pass ptr to local memory copy instead of main memory to exec_instructionIan Romanick
2008-02-15Implement vertex fetch / vertex shader output write-backIan Romanick
2008-02-15Initial pass at instruction / declaration fetchIan Romanick
2008-02-15Initial pass at vertex shader on SPU using TGSI VMIan Romanick
2008-02-15Cell: prototype SIMD code for z testingBrian
2008-02-15Cell: start to SIMD-ize triangle attribute interpolationBrian
2008-02-15Cell: fold setup_tri() into tri_draw()Brian
2008-02-15Cell: make 'setup' a regular var instead of passing around a pointer everywhereBrian
2008-02-15Cell: minor code refactoring, movementBrian
2008-02-15Cell: check tile status before wait_on_mask()Brian
2008-02-15Cell: make wait_on_mask() static/inlinedBrian
2008-02-15Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversionBrian
2008-02-15Cell: move cmd_render() into new spu_render.c fileBrian
2008-02-15Cell: compute min index referenced in draw command, use it to reduce size of ...Brian
2008-02-15Cell: minor optimization for flat shadingBrian
2008-02-15Cell: basic texture mappingBrian
2008-02-15Cell: initial texture cache/sampling codeBrian
2008-02-15Cell: re-enable bounding boxesBrian
2008-02-15Cell: additional assertionsBrian