index
:
android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
mesa
/
pipe
/
draw
/
draw_prim.c
Age
Commit message (
Expand
)
Author
2008-01-28
gallium: only call vertex/prim queue flush when there is something to flush
Keith Whitwell
2008-01-25
gallium: better flush logic in draw module
Brian
2008-01-25
gallium: replace prim pipeline begin/end() functions with flush()
Brian
2007-11-22
Fix compatibility issues between gcc and msvc.
Michal
2007-11-08
Reorganize user-space vertex fields in draw_context into 'user' group.
Brian
2007-11-08
Fix minor logic error in get_queued_prim() which caused flushing when there w...
Brian
2007-11-08
comments, remove unneeded #includes
Brian
2007-10-15
Change 'drawing' field to boolean.
Brian
2007-09-27
disable debug
Keith Whitwell
2007-09-27
Make flushing more lazy in the draw module.
Keith Whitwell
2007-09-25
First attempt at building vertex buffers post-clip.
Keith Whitwell
2007-09-21
invert draw_vertex_cache_check_space()
Brian
2007-09-06
Initial work for post-transformed vertex feedback buffers.
Brian
2007-08-27
Split out vertex shader/cache/fetch functionality from draw_prim.c
Keith Whitwell
2007-08-24
Hook-up SSE2 to VS.
michal
2007-08-24
Fix user-defined clip planes. They seem to work properly now.
Brian
2007-08-24
re-enable compute_clipmask() call
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
remove dead code
Brian
2007-08-23
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
minor improvement to get_vertex() in-use flag setting
Brian
2007-08-23
fix an edgeflag logic error, see comments
Brian
2007-08-23
fix incorrect vertex index for POLYGON drawing
Brian
2007-08-23
get rid of VERT_RESULT_ usage
Brian
2007-08-23
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-22
more debug output
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-21
Headers.
michal
2007-08-20
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
remove some of the #ifndef MESA stuff
Brian
2007-08-20
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
fix cache overflow bug in get_vertex()
Brian
2007-08-17
fix edgeflag bug
Brian
2007-08-16
Remove many dependencies on mesa headers.
Brian
2007-08-16
move the draw_alloc/free_tmps() functions to draw_prim.c
Brian
2007-08-16
point/line/polygon drawing (factored out of draw_vb.c)
Brian