Age | Commit message (Expand) | Author |
---|---|---|
2007-10-29 | Make gallium compile in win32. | Michal Krol |
2007-10-24 | Cleanup some code. | Zack Rusin |
2007-10-24 | Implement the conversion and do the initial execution pass. | Zack Rusin |
2007-10-10 | added SSCALED cases in fetch_attrib4() | Brian |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-27 | Make flushing more lazy in the draw module. | Keith Whitwell |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian |
2007-09-18 | Checkpoint: rework shader input/output register mapping. | Brian |
2007-08-27 | Split out vertex shader/cache/fetch functionality from draw_prim.c | Keith Whitwell |