Age | Commit message (Expand) | Author |
2007-10-03 | Move XSTDCALL definition to p_compiler.h | Brian |
2007-10-03 | Track fragment and vertex shader code generation via pipe shader state objects. | Michel Dänzer |
2007-10-03 | Unify the definitions of the 4 component dot product into one | Zack Rusin |
2007-10-03 | Unify handling of userplanes and regular planes to simplify | Zack Rusin |
2007-10-02 | remove dead code | Brian |
2007-10-02 | Move tgsi machine state init/allocations so they're done less frequently. | Brian |
2007-09-28 | Use sse only if GALLIUM_SSE is defined | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Revert "Use sse only if GALLIUM_SSE is defined" | Zack Rusin |
2007-09-28 | Use sse only if GALLIUM_SSE is defined | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-27 | Enable codegen based whenever __i386__ is defined. | Keith Whitwell |
2007-09-27 | disable debug | Keith Whitwell |
2007-09-27 | Make flushing more lazy in the draw module. | Keith Whitwell |
2007-09-25 | First attempt at building vertex buffers post-clip. | Keith Whitwell |
2007-09-20 | Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes. | Brian |
2007-09-20 | remove old/used code | Brian |
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian |
2007-09-18 | Checkpoint: rework shader input/output register mapping. | Brian |
2007-08-27 | Split out vertex shader/cache/fetch functionality from draw_prim.c | Keith Whitwell |