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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw_vertex_shader_llvm.c
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Commit message (
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Author
2007-12-11
Adopt llvm to some of the latest changes.
Zack Rusin
2007-12-11
Redo the way we pass arguments to the llvm.
Zack Rusin
2007-12-11
number of outputs is nr_attribs - 2
Zack Rusin
2007-12-07
Define PIPE_FORMAT_ tokens as an enum set, rather than #defines.
Brian
2007-11-21
Simplify draw module's vertex_info.
Brian
2007-11-09
minor simplifcation in vertex_fetch()
Brian
2007-11-08
Reorganize user-space vertex fields in draw_context into 'user' group.
Brian
2007-11-02
Renaming llvmtgsi to gallivm. Taking first steps on the way to supporting
Zack Rusin
2007-10-29
Refactor the LLVM code a bit.
Zack Rusin
2007-10-24
Add copyright headers and do some cleanups.
Zack Rusin
2007-10-24
Cleanup some code.
Zack Rusin
2007-10-24
Align the load/stores. Reduce the amount of debugging output.
Zack Rusin
2007-10-24
Cleanup some of the debugging output code
Zack Rusin
2007-10-24
Muchos fixos. gears kinda works. and cases don't crash.
Zack Rusin
2007-10-24
Draw first triangle. Start on the llvm builder.
Zack Rusin
2007-10-24
Cleanup some of the testing code. Implement first pass at actually
Zack Rusin
2007-10-24
Execution engine is a singleton, for now keep it in the pipe.
Zack Rusin
2007-10-24
Generate the base shader.
Zack Rusin
2007-10-24
Implement the conversion and do the initial execution pass.
Zack Rusin