Age | Commit message (Expand) | Author |
2007-09-20 | remove old code in src_vector() | Brian |
2007-09-20 | Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes. | Brian |
2007-09-20 | remove old/used code | Brian |
2007-09-20 | checkpoint: TGSI_ATTRIB_x tokens no longer used | Brian |
2007-09-20 | Checkpoint: vertex attribute clean-up. | Brian |
2007-09-20 | Cache the i915 sampler state. | Zack Rusin |
2007-09-20 | Make the rasterizer state in i915 use the cso semantics. | Zack Rusin |
2007-09-20 | Rewrite the depth_stencil state handling in i915. | Zack Rusin |
2007-09-20 | Fix failover state binding and convert the sampler to use the new | Zack Rusin |
2007-09-20 | Convert depth_stencil state to the new semantics. | Zack Rusin |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin |
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian |
2007-09-19 | Convert the rasterizer cso to the new semantics. | Zack Rusin |
2007-09-19 | Convert the i915 driver blend state to the new semantics. | Zack Rusin |
2007-09-19 | Redo the cso cache to map driver data in a lot more pleasing way. | Zack Rusin |
2007-09-19 | Finish up conversions of shaders to immutable objects. | Zack Rusin |
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin |
2007-09-18 | Finishing up rename of the setup state to the rasterizer state. | Zack Rusin |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ... | Zack Rusin |
2007-09-18 | Combing depth and stencil objects and making them immutable. | Zack Rusin |
2007-09-18 | Make sampler an immutable state object. | Zack Rusin |
2007-09-18 | First stab at immutable state objects (create/bind/delete) | Zack Rusin |
2007-09-17 | Remove non-meaningful region_idle() interface | Keith Whitwell |
2007-09-11 | Implement query object interface. | Brian |
2007-09-10 | merge buffer_unreference(), buffer_reference() | Brian |
2007-08-31 | Define attrib_format and interp_mode enum typedefs and use where appropriate. | Brian |
2007-08-30 | Consolidate vertex-related code in new draw_vertex.c | Brian |
2007-08-30 | Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c | Brian |
2007-08-30 | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t... | Brian |
2007-08-24 | s/==/=/ | Brian |
2007-08-24 | Fix fragment program color output mapping (0=depth, 1=color) | Brian |
2007-08-24 | set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv | Brian |
2007-08-24 | Add support for more surface types in sp_surface.c | Brian |
2007-08-24 | remove deleted i915_state_fragprog.c | Brian |
2007-08-24 | disable debug | keithw |
2007-08-24 | remove dead file | keithw |
2007-08-24 | have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena... | keithw |
2007-08-24 | sampler state tweaks | keithw |
2007-08-24 | emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed | Brian |
2007-08-24 | Fixup include paths after rename | Keith Whitwell |
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian |
2007-08-23 | clean-up comments | Brian |
2007-08-23 | remove dead/debug code, misc clean-up | Brian |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian |
2007-08-22 | Checkpoint: texture image and sampler state handling, plus better vertex form... | Brian |
2007-08-22 | fix assertions in swizzle() | Brian |
2007-08-22 | Sampler state code now compiles and is built. Not tested yet. | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-22 | Import some sampler state code. | Keith Whitwell |
2007-08-22 | code movement, null ptr checks, etc | Brian |