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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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i915simple
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Author
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-21
Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC.
Brian
2007-09-21
Convert i915 to use cso semantics of alpha_test.
Zack Rusin
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-21
Silence a few warnings.
Zack Rusin
2007-09-20
remove old code in src_vector()
Brian
2007-09-20
Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.
Brian
2007-09-20
remove old/used code
Brian
2007-09-20
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
Cache the i915 sampler state.
Zack Rusin
2007-09-20
Make the rasterizer state in i915 use the cso semantics.
Zack Rusin
2007-09-20
Rewrite the depth_stencil state handling in i915.
Zack Rusin
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Convert the i915 driver blend state to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-11
Implement query object interface.
Brian
2007-09-10
merge buffer_unreference(), buffer_reference()
Brian
2007-08-31
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-30
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-24
s/==/=/
Brian
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv
Brian
2007-08-24
Add support for more surface types in sp_surface.c
Brian
2007-08-24
remove deleted i915_state_fragprog.c
Brian
2007-08-24
disable debug
keithw
2007-08-24
remove dead file
keithw
2007-08-24
have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...
keithw
2007-08-24
sampler state tweaks
keithw
2007-08-24
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
clean-up comments
Brian
2007-08-23
remove dead/debug code, misc clean-up
Brian
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