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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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pipe
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i915simple
Age
Commit message (
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Author
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-11
Implement query object interface.
Brian
2007-09-10
merge buffer_unreference(), buffer_reference()
Brian
2007-08-31
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-30
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-24
s/==/=/
Brian
2007-08-24
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv
Brian
2007-08-24
Add support for more surface types in sp_surface.c
Brian
2007-08-24
remove deleted i915_state_fragprog.c
Brian
2007-08-24
disable debug
keithw
2007-08-24
remove dead file
keithw
2007-08-24
have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...
keithw
2007-08-24
sampler state tweaks
keithw
2007-08-24
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
Brian
2007-08-24
Fixup include paths after rename
Keith Whitwell
2007-08-23
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
clean-up comments
Brian
2007-08-23
remove dead/debug code, misc clean-up
Brian
2007-08-23
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-22
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
fix assertions in swizzle()
Brian
2007-08-22
Sampler state code now compiles and is built. Not tested yet.
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-22
Import some sampler state code.
Keith Whitwell
2007-08-22
code movement, null ptr checks, etc
Brian
2007-08-22
remove unneeded include
Brian
2007-08-22
remove unneeded includes
Brian
2007-08-22
Obsolete.
Brian
2007-08-22
don't need i915_fpc.c
Brian
2007-08-22
implement negation for src operands
Brian
2007-08-22
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-21
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-21
Add missing #include
Keith Whitwell
2007-08-21
added fpc sources
Brian
2007-08-21
Initial check-in of i915 fragment program translation (from tgsi).
Brian
2007-08-20
Use new draw_arrays() code.
Brian
2007-08-20
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
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