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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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path:
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src
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mesa
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pipe
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softpipe
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sp_draw_arrays.c
Age
Commit message (
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Author
2007-10-29
Make gallium compile in win32.
Michal Krol
2007-10-24
Revert "Undo indexOffset change (I think, git???)"
Brian
2007-10-24
Undo indexOffset change (I think, git???)
Brian
2007-10-20
Convert Z/stencil ops to use cached tiles like colors.
Brian
2007-09-27
restore primitive trimming in sp_draw_arrays.c
keithw
2007-09-27
Make flushing more lazy in the draw module.
Keith Whitwell
2007-09-10
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-21
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-20
minor clean-ups
Brian
2007-08-20
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
implement draw_elements()
Brian
2007-08-20
remove debug printf
Brian
2007-08-20
call draw_trim()
Brian
2007-08-19
Fix some draw_arrays issues.
Brian
2007-08-18
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-17
pack output vertex attributes in sequential slots
Brian
2007-08-17
write outputs according to vs.outputs_written
Brian
2007-08-17
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
added pipe ptr to draw_context
Brian
2007-08-17
compute clipmask
Brian
2007-08-17
shade four vertices at a time
Brian
2007-08-16
Break mesa dependencies.
michal
2007-08-16
run real vertex shaders, a total hack for now
Brian
2007-08-16
Drawing code refactoring.
Brian
2007-08-15
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
softpipe_draw_arrays() function
Brian