Age | Commit message (Collapse) | Author |
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These are changes that are in our internal branch, but somehow were skipped
so far. It was done using visual comparison of the branches --
it is likely that changes are being carried on the wrong way
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This controls whether the window origin is considered to be the lower-left
or upper-left corner.
This effects computation of gl_FragCoord and the application of polygon stipple.
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Mainly down to the support for legacy TNL processing now.
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right thing.
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