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path: root/src/mesa/pipe/softpipe/sp_state_sampler.c
AgeCommit message (Expand)Author
2008-02-12gallium: clean-up, simplification of mipmapped texturesBrian
2008-02-08gallium: added draw_flush() call in softpipe_bind_sampler_state()Brian
2008-02-06gallium: use mem_dup()Brian
2007-12-11gallium: remove set_sampler_units interfaceKeith Whitwell
2007-12-07Move struct softpipe_texture definition into sp_texture.hBrian
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer
2007-10-29Make it compile under linux.Michal Krol
2007-10-29Make gallium compile in win32.Michal Krol
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-10-22Finish unifying the surface and texture tile caches.Brian
2007-10-03Make softpipe behave more like a real driver by always allocating somethingZack Rusin
2007-09-20Fix failover state binding and convert the sampler to use the newZack Rusin
2007-09-18Make sampler an immutable state object.Zack Rusin
2007-08-14Continue reducing dependencies on core mesa include files.Keith Whitwell
2007-08-07s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.cBrian
2007-07-09Rename G_NEW_* tokens to SP_NEW_*Brian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-06-22initial texture object, texture format codeBrian
2007-06-22more texture sampler workBrian