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path: root/src/mesa/pipe/softpipe
AgeCommit message (Expand)Author
2007-07-13Implement AA points and AA coverage application in quad pipeline.Brian
2007-07-13Added basic occlusion countingBrian
2007-07-13Add conditional-free implementation (disabled, not tested)Keith Whitwell
2007-07-13Simplify slightly.Keith Whitwell
2007-07-12minor changes, comments about multiple color buffers, MRT.Brian
2007-07-12Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian
2007-07-12XXX comment about skipping stipple for points/linesBrian
2007-07-12s/prim_setup/sp_draw_render_stage/, new commentsBrian
2007-07-12Remove dead codeBrian
2007-07-12Rename prim_stage -> draw_stageBrian
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-11disable debug printfsBrian
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-07-11fix stencil logic error, use proper front/back face valueBrian
2007-07-11Compute quad.facing from prim->det and polygon winding.Brian
2007-07-10Checkpoint: stencil roughly working, some bugs to fix...Brian
2007-07-10Begin hooking up stenciling.Brian
2007-07-10clean-upsBrian
2007-07-10Fill in remaining switch cases. Only call next stage if quad->mask != 0.Brian
2007-07-10Do depth testing with integer values.Brian
2007-07-10Comments, minor clean-up.Brian
2007-07-10commentsBrian
2007-07-10Added comments, assertions.Brian
2007-07-10remove some dead/disabled stuffBrian
2007-07-09s/G_/SP_/Brian
2007-07-09Rename G_NEW_* tokens to SP_NEW_*Brian
2007-07-09Obsolete file.Brian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-07-09Rename/move some files to modularize the primitive/draw code.Brian
2007-07-03SIMD commentsBrian
2007-07-03hook in state tracking for blend colorBrian
2007-07-03added blend_colorBrian
2007-07-03Rewrite blending in terms of SIMD operations.Brian
2007-07-02rename a few structs (use _state suffix consistantly), reorder/sort fields in...Brian
2007-06-29s/G_CONTEXT_H/SP_CONTEXT_H/Brian
2007-06-26consolidate point/line state into pipe_setup_stateBrian
2007-06-25fix logic error in updating of quad's Z values. Basic depth testing works nowBrian
2007-06-25clean-upsBrian
2007-06-25emit quad->outputs.depth[], hack need_zBrian
2007-06-24Restructure z test code slightly.Keith Whitwell
2007-06-22initial texture object, texture format codeBrian
2007-06-22more texture sampler workBrian
2007-06-22Assorted token renaming/removal, minor state changes, etc.Brian
2007-06-21alpha test and misc changesBrian
2007-06-20checkpoint: implement z/depth testingBrian
2007-06-20Remove dependency on vf.h in public headersKeith Whitwell
2007-06-20update includes (s/tile/quad/)Brian
2007-06-20Rename "tile" files to "quad".Brian
2007-06-20only blend active pixels in the quadBrian
2007-06-20quad blending works now, but many blend terms need to be added in blend_quad().Brian