Age | Commit message (Expand) | Author |
2007-10-20 | Convert Z/stencil ops to use cached tiles like colors. | Brian |
2007-10-19 | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian |
2007-10-19 | disable debug printf | Brian |
2007-10-19 | Initial implementation of surface tile caching. | Brian |
2007-10-19 | Tile cache functions. | Brian |
2007-10-18 | remove old comment | Brian |
2007-10-18 | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian |
2007-10-18 | fix logic error in stipple_quad() (point/line fragments were getting dropped) | Brian |
2007-10-18 | Corrected the file permissions in src/mesa/pipe. | Oliver McFadden |
2007-10-18 | sp_context.c:255: error: 'false' undeclared (first use in this function) | Oliver McFadden |
2007-10-17 | fix interpolation bug in nearest-image/linear-mipmap filtering | Brian |
2007-10-17 | Replace repeat_remainder() with simpler macro that just casts args to unsigned. | Brian |
2007-10-17 | reorder params to get_texel() | Brian |
2007-10-17 | implement 3D texture sampling | Brian |
2007-10-17 | don't crash if texture border is used (unsupported for now) | Brian |
2007-10-17 | fix square point rasterization | Brian |
2007-10-16 | lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1 | Brian |
2007-10-16 | Update mask calculations for point drawing. | Brian |
2007-10-16 | Fix broken polygon stippling (see comments for details). | Brian |
2007-10-16 | Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout. | Brian |
2007-10-16 | fix perspective-interpolated attribs for points, liens | Brian |
2007-10-15 | finish remaining blend modes | Brian |
2007-10-15 | implement logicop | Brian |
2007-10-15 | add 'normalized_coords' field to pipe_sampler_state | Brian |
2007-10-14 | 16-bit RGBA surface format for accum buffers | Brian |
2007-10-13 | inequality tests were backward | Brian |
2007-10-13 | Check texture format in get_texel() to handle depth textures. | Brian |
2007-10-13 | added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ignor... | Brian |
2007-10-10 | minor optimization for color/z results | Brian |
2007-10-10 | disable some assertions which pop up during window resize, but can be ignored... | Brian |
2007-10-10 | fix softpipe_clear() to handle ps->offset!=0 (such as when rendering to textu... | Brian |
2007-10-10 | free/unreference pipe_surface in get_texel() | Brian |
2007-10-10 | use pipe_region_reference() in softpipe_get_tex_surface() to fix refcount error | Brian |
2007-10-09 | Pack fragment program outputs to be consistant with vertex programs. | Brian |
2007-10-03 | Add outputs_written bitfield to pipe_shader_state, use it to determine if fra... | Brian |
2007-10-03 | Move XSTDCALL definition to p_compiler.h | Brian |
2007-10-03 | handle frag progs that write Z | Brian |
2007-10-03 | added s8z24_get_tile() | Brian |
2007-10-03 | Track fragment and vertex shader code generation via pipe shader state objects. | Michel Dänzer |
2007-10-03 | In vertex shaders also expect the template to be stack allocated | Zack Rusin |
2007-10-03 | Make softpipe behave more like a real driver by always allocating something | Zack Rusin |
2007-10-02 | Implement/use fragment kill results | Brian |
2007-10-02 | Move tgsi machine state init/allocations so they're done less frequently. | Brian |
2007-10-01 | fix a few vert/frag program items to get i915 driver going again | Brian |
2007-09-28 | Use texture->first_level, not 0, when not mipmapping. | Brian |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-27 | reduced debug | keithw |
2007-09-27 | Enable codegen based whenever __i386__ is defined. | Keith Whitwell |