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path: root/src/mesa/pipe/tgsi
AgeCommit message (Expand)Author
2007-09-25Translate mesa vertex/fragment programs to TGSI programs at same time to do p...Brian
2007-09-24Enable SSE2 for FS.michal
2007-09-21added PSIZEBrian
2007-09-21Fix up some point size breakage. Start on fogcoord too.Brian
2007-09-21remove debug printfsBrian
2007-09-21remove SEMANTIC_TEXCOORDBrian
2007-09-21Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC.Brian
2007-09-21minor renamingBrian
2007-09-21pass vs output semantics to tgsi_mesa_compile_vp_program() to generate output...Brian
2007-09-21Pass vertex program input semantics into tgsi_mesa_compile_vp_program() to pr...Brian
2007-09-20Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.Brian
2007-09-20remove old/used codeBrian
2007-09-20remove lots of dead code related to program input/output mappingBrian
2007-09-20obsoleteBrian
2007-09-20remove #includes of tgsi_attribs.hBrian
2007-09-20checkpoint: TGSI_ATTRIB_x tokens no longer usedBrian
2007-09-19Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian
2007-09-18Checkpoint: rework shader input/output register mapping.Brian
2007-09-18Fix some issues with perspective-corrected interpolation.Brian
2007-08-29Add p_compiler.h.michal
2007-08-29Break GL dependencies.michal
2007-08-29Break GL dependencies.michal
2007-08-29Break GL dependencies.michal
2007-08-29Break GL dependencies.michal
2007-08-24Fix fragment program color output mapping (0=depth, 1=color)Brian
2007-08-24Hook-up SSE2 to VS.michal
2007-08-24Indent. Remove GL dependencies. Simplify. Add rtasm instructions.michal
2007-08-24Add tgsi_sse2.michal
2007-08-24Fixup include paths after renameKeith Whitwell
2007-08-24Rename tgsi "core" directoryKeith Whitwell
2007-08-23Vertex shader outputs are now tightly packed into the output slots.Brian
2007-08-23Checkpoint: new vertex/fragment attribute namingBrian
2007-08-23TGSI_ATTRIB_ tokensBrian
2007-08-23define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...Brian
2007-08-23For the time being, interpolate Z in shade_quad() rather in the shader.Brian
2007-08-22First pass on tgsi deco.michal
2007-08-22Include headers.michal
2007-08-22New file.michal
2007-08-22New file.michal
2007-08-21commentsBrian
2007-08-16Cosmetic changes.michal
2007-08-16disable Z value scaling - it's done in sp_quad_depth_test.cBrian
2007-08-16Copy fragment z if the fragment shader does not write depth on its own.`michal
2007-08-15Add UsageMask to DECLARATION in TGSI.michal
2007-08-15Add declaration_semantic token to TGSI.michal
2007-08-15Declare fragment shader output registers.michal
2007-08-14Continue reducing dependencies on core mesa include files.Keith Whitwell
2007-08-14Implement texture cache with multiple, direct-mapped entries.Brian
2007-08-14Implement remaining mipmap modes for 2D textures.Brian
2007-08-14tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).Brian