Age | Commit message (Collapse) | Author |
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This is similar to what r300 does inside the driver, but I've added it as
a generic option since it seems most hardware will want it.
Fixes piglit nv-init-zero-reg.vpfp and nv-init-zero-addr.vpfp.
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This helps let drivers treat NV_vp like ARB_vp.
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Use _NEW_PROGRAM_CONSTANTS when changing constant/uniform buffer values.
Binding a new program/shader sets both _NEW_PROGRAM and _NEW_PROGRAM_CONSTANTS.
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This state flag will be used to indicate that vertex/fragment program
constants have changed. _NEW_PROGRAM will be used to indicate changes
to the vertex/fragment shader itself, or misc related state.
_NEW_PROGRAM_CONSTANTS is also set whenever a program parameter that's
tracking GL state has changed. For example, if the projection matrix is
in the parameter list, calling glFrustum() will cause _NEW_PROGRAM_CONSTANTS
to be set. This will let to remove the need for dynamic state atoms in
some drivers.
For now, we still set _NEW_PROGRAM in all the places we used to. We'll no
longer set _NEW_PROGRAM in glUniform() after drivers/etc have been updated.
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Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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This is another step toward removing a whole bunch of -I flags from
the cc commands. Still need to address driver code...
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these should be the same functions (as per spec).
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a lot of casting elsewhere.
Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300
driver.
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"gl_" to match other structs.
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and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
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Instructions, InputsRead, OutputsWritten, and Parameters.
Also, added debug functions: _mesa_print_instruction(),
_mesa_print_program_parameters() and revamp _mesa_print_program().
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Based on patch by Ian (#4967) but also unify instruction opcodes.
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use 64-bit pointers and 32-bit longs. So, operations like casting pointers
to unsigned long and back to pointer won't work. glheader.h now
includes files to define uintptr_t, which should instead be used for
this sort of operation. It is an integer type that is the same size
as a pointer.
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Fixes problems found with Cg demos.
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Some need to be set per-vertex, other per-primitive. Cleared that up.
Only need to init temp/result registers if executing an NV vertex program.
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