Age | Commit message (Expand) | Author |
2010-04-18 | glsl: Fix handling of OPCODE_PRINT for no registers case. | Vinson Lee |
2010-03-04 | Revert "mesa: Remove pointless comparison of unsigned integer with a negative... | Vinson Lee |
2010-02-19 | mesa: remove abs/negate from fetch_vector1ui() | Brian Paul |
2010-02-19 | Replace the _mesa_*printf() wrappers with the plain libc versions | Kristian Høgsberg |
2010-02-15 | mesa: Remove pointless comparison of unsigned integer with a negative constant. | Vinson Lee |
2010-02-13 | mesa: Fix compiler warnings | Karl Schultz |
2010-02-05 | mesa: debug output for ARL | Brian Paul |
2010-01-27 | mesa: fix double->float assignment warnings, int/uint comparison warnings | Brian Paul |
2010-01-22 | Merge branch 'mesa_7_7_branch' | Brian Paul |
2010-01-22 | mesa: use new fetch_vector1ui() function for 'unpack' GPU instructions | Brian Paul |
2010-01-22 | Merge branch 'mesa_7_7_branch' | Brian Paul |
2010-01-16 | glsl: Remove unnecessary header from prog_execute.c. | Vinson Lee |
2009-12-22 | mesa: adjust OPCODE_IF/ELSE BranchTarget fields to point to ELSE/ENDIF instr. | Brian Paul |
2009-12-22 | mesa: adjust BRK/CONT BranchTarget to always point to ENDLOOP instruction | Brian Paul |
2009-12-22 | mesa: added some assertions in BNGLOOP/ENDLOOP cases | Brian Paul |
2009-12-07 | mesa: fix shader prog_execute strict aliasing violations | Roland Scheidegger |
2009-10-01 | mesa: Return -FLT_MAX instead of 0 for LG2(0). | Vinson Lee |
2009-09-24 | Merge branch 'mesa_7_5_branch' into mesa_7_6_branch | Brian Paul |
2009-09-23 | mesa: don't bias LOD in shader interpreter; do it in swrast | Brian Paul |
2009-08-31 | mesa: debug printf for KIL | Brian Paul |
2009-06-03 | mesa: added NaN checking code (disabled) | Brian Paul |
2009-06-03 | mesa: check/prevent NaN for EX2/LG2 | Brian Paul |
2009-04-14 | mesa: merge the prog_src_register::NegateBase and NegateAbs fields | Brian Paul |
2009-04-03 | mesa: for OPCODE_LIT, use _mesa_pow() instead of exp() and log() | Brian Paul |
2009-04-01 | mesa: use correct tex unit lod bias for TXB instruction | Brian Paul |
2009-03-07 | mesa: remove GL_MESA_program_debug extension | Brian Paul |
2008-12-19 | GLSL: The LOG2 macro doesn't have enough precision | Ian Romanick |
2008-12-15 | mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions | Brian Paul |
2008-12-12 | mesa: use IFLOOR(x) instead of (int) FLOORF(x) | Brian Paul |
2008-11-11 | mesa: allow relative indexing into all register files and indirect dst regist... | Brian Paul |
2008-11-07 | mesa: forgot sqrt in NRM3/4 instructions | Brian Paul |
2008-11-07 | mesa: added DP2, DP2A instructions | Brian Paul |
2008-11-07 | mesa: added AND/OR/NOT/XOR instructions | Brian Paul |
2008-11-07 | mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. | Brian Paul |
2008-11-06 | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul |
2008-09-23 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca |
2008-09-18 | mesa: prefix a bunch of #include lines with "main/". | Brian Paul |
2008-07-29 | mesa: Silence compiler warnings on Windows. | Brian Paul |
2008-06-12 | glsl: allow uniforms | Zack Rusin |
2008-05-16 | whitespace/formatting | Brian Paul |
2008-05-14 | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul |
2008-04-22 | Fix error string | Alan Hourihane |
2008-04-11 | fix failed assertion (parameter can be a PROGRAM_CONSTANT) | Brian Paul |
2007-11-23 | Consolidate texture fetch code and use partial derivatives when possible. | Brian |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-05-02 | Resuscitate some of the DDX,DDY code. | Brian |
2007-04-21 | another bit of debug code | Brian |
2007-03-28 | Get rid of BRK0, BRK1, CONT0, CONT1 instructions. | Brian |
2007-03-28 | print condcodes if DEBUG_PROG | Brian |
2007-03-27 | fix another pc off-by one | Brian |