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path: root/src/mesa/shader/prog_statevars.c
AgeCommit message (Expand)Author
2008-04-22revert part of the previous cleanup - it only appliesAlan Hourihane
2008-04-22correct the return valueAlan Hourihane
2008-03-13fix state.lightprod ambient/specular w value (bug #14983)Roland Scheidegger
2008-03-01state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger
2007-11-29Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.cBrian
2007-10-11remove unneeded castBrian
2007-05-22make sure optimized fog params get updatedRoland Scheidegger
2007-05-18fix STATE_HALF_VECTOR value (bug 10987)Brian
2007-03-07update commentsBrian
2007-02-24add missing code for newer STATE_INTERNAL itemsBrian
2007-02-23add some missing cases in _mesa_program_state_string()Brian
2007-02-23remove dead codeBrian
2007-02-23replace GLint with gl_state_indexBrian
2007-02-22Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian
2007-02-21more minor changes to STATE_ indexingBrian
2007-02-21adjustments to STATE_ token layout/format so token[1] is always the array indexBrian
2007-01-23fix g++ warnings/errorsBrian
2007-01-09clean up a bunch of program parameter stuffBrian
2006-12-14Split the program.[ch] files into several new files.Brian