Age | Commit message (Expand) | Author |
2008-08-11 | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul |
2008-08-07 | mesa: Silence compiler warnings on Windows. | Michal Krol |
2008-08-06 | mesa: glsl: fix a number of glUniform issues | Brian Paul |
2008-08-06 | mesa: glsl: fix glGetUniform for matrix queries | Brian Paul |
2008-08-06 | mesa: glsl: fix error check in get_uniformfv() | Brian Paul |
2008-07-25 | mesa: fix issues causing warnings on Windows | Brian Paul |
2008-07-25 | mesa: Mark as XXX unresolved warnings on windows. | Michal Krol |
2008-07-24 | mesa: glsl: only try to link shaders defining main() | Brian Paul |
2008-07-24 | mesa: Prefix main includes with dir to avoid conflicts. | José Fonseca |
2008-07-22 | mesa: remove stray debug assertion | Brian Paul |
2008-07-21 | mesa: fix glUniform error checking for samplers | Brian |
2008-07-21 | mesa: fix some issues in _mesa_validate_program() | Brian Paul |
2008-07-21 | mesa: assorted glsl uniform/attribute fixes | Brian Paul |
2008-07-18 | mesa: fix set_program_uniform_matrix(): need to loop over matrix count | Brian Paul |
2008-07-15 | mesa: Silence compiler warnings on Windows. | Michal Krol |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul |
2008-07-04 | mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra... | Brian Paul |
2008-07-03 | mesa: fix various error codes | Brian Paul |
2008-07-02 | mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source() | Brian Paul |
2008-06-28 | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca |
2008-05-31 | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca |
2008-05-16 | bring in fixes/changes from master | Brian Paul |
2008-05-16 | Fix a program refcounting error, don't share program parameter lists. | Brian Paul |
2008-05-14 | mesa: fix InfoLog memleak, misc sync with master | Brian Paul |
2008-05-14 | mesa: glUniform(location==-1) is not an error | Brian Paul |
2008-05-14 | fix some additional program refcounting bugs | Brian Paul |
2008-05-06 | gallium: implement full reference counting for vertex/fragment programs | Brian |
2008-04-04 | mesa: no longer combine vertex/fragment shader parameters/uniforms | Brian |
2008-03-22 | use ctx->Driver.DeleteProgram() in a few more places | Brian |
2007-12-07 | Move _mesa_init_glsl_driver_functions() into shader_api.c | Brian |
2007-10-26 | Re-implement GLSL texture sampler variables. | Brian |
2007-08-07 | Naive implementation of IF/ELSE/ENDIF. | michal |
2007-07-13 | fix shader/info string length queries (bug 11588) | Jan Dvorak |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2007-05-09 | Check that texture units/samplers specified with glUniform1i() are legal. | Brian |
2007-04-21 | free shProg->Attributes in _mesa_free_shader_program_data() | Brian |
2007-04-18 | Start fixing some issues with uniform variables and their types. | Brian |
2007-04-18 | Fix some bugs related to querying active uniforms. | Brian |
2007-04-18 | fix error strings, add a sanity check | Brian |
2007-04-18 | Remove bad assertions, decrement NumShaders in _mesa_detach_shader(). | Brian |
2007-04-18 | s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token) | Brian |
2007-04-18 | Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name(). | Brian |
2007-04-12 | disable debug printfs | Brian |
2007-04-12 | New _mesa_reference_shader/program() function to consolidate refcounting. | Brian |
2007-04-11 | fix invalid error detection problem in _mesa_bind_attrib_location(), bug 10602 | Brian |
2007-03-26 | fix mem leak, add comments | Brian |
2007-03-24 | Free shader-related context state: _mesa_free_shader_state() | Brian |
2007-03-23 | Add the ability to generate programs that doesn't use condition codes. | Brian |
2007-03-13 | more bug fixing, error checking | Brian |