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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-03-29
glsl: avoid using rcp in length() functions
Brian Paul
2010-03-29
glsl: remove rcp from sqrt()
Brian Paul
2010-03-12
Grammar and spelling fixes
Jeff Smith
2010-02-25
glsl: implement support for GL_EXT_texture_array
Brian Paul
2010-02-10
scons: User friendly message for code generated files
José Fonseca
2009-12-20
slang: Add gitignore for autogenerated files.
Michal Krol
2009-12-12
slang: Delete a file that is now autogenerated.
Michal Krol
2009-12-12
Merge branch 'master' into glsl-pp-rework-2
Michal Krol
2009-12-10
scons: Get GLSL code building correctly when cross compiling.
José Fonseca
2009-12-10
Build mesa glsl with make.
michal
2009-11-25
slang/library: Don't need the *_gc.h files, they are autogenerated now.
Michal Krol
2009-11-25
scons: Autogenerate GLSL builtin library *_gc.h from *.gc files.
Michal Krol
2009-11-13
slang: Regenerate .gc files.
Michal Krol
2009-11-13
slang: Get rid of the old syntax file and utilities.
Michal Krol
2009-09-29
glsl: regenerated file
Brian Paul
2009-09-29
glsl: rewrite sqrt(x) intrinsic to handle x=0
Brian Paul
2009-09-22
slang: Differentiate between uints and floats.
Michal Krol
2009-09-08
slang: Correctly handle end of tokens marker.
Michal Krol
2009-09-08
slang: Do not parse whitespace.
Michal Krol
2009-09-08
slang: Correctly parse numbers from the new preprocessor.
Michal Krol
2009-09-08
slang: Remove the old preprocessor.
Michal Krol
2009-09-08
slang: Remove dependencies on error tokens.
Michal Krol
2009-09-07
slang: Adapt shader syntax description to grammar parser changes.
Michal Krol
2009-03-10
glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/
Brian Paul
2009-02-20
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
glsl: rename GLSL texture assembly instructions to be more legible
Brian Paul
2009-01-14
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-13
glsl: add preprocessor support for #pragma
Brian Paul
2009-01-12
glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...
Brian Paul
2009-01-09
glsl: fix typo in the vec2 += operator function
Brian Paul
2009-01-09
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2009-01-08
glsl: fix typo in the vec2 += operator function
Brian Paul
2009-01-08
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-01
mesa: updated comments about GLSL constants
Brian Paul
2008-12-30
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
2008-12-16
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-15
mesa: bump glsl grammar revision
Brian Paul
2008-12-11
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-11-25
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-24
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-20
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-19
mesa: minor comment reformattting
Brian Paul
2008-11-15
Merge commit 'origin/master' into gallium-0.2
Keith Whitwell
2008-11-13
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-11
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-10
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
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