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path: root/src/mesa/shader/slang/library
AgeCommit message (Expand)Author
2009-03-10glsl: fix typo: s/vec4_tex1d_proj/vec4_tex_1d_proj/Brian Paul
2009-02-20glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul
2009-02-20glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul
2009-01-14Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2009-01-13glsl: add preprocessor support for #pragmaBrian Paul
2009-01-12glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...Brian Paul
2009-01-09glsl: fix typo in the vec2 += operator functionBrian Paul
2009-01-09glsl: fix broken +=, -=, *=, /= operatorsBrian Paul
2009-01-08glsl: fix typo in the vec2 += operator functionBrian Paul
2009-01-08glsl: fix broken +=, -=, *=, /= operatorsBrian Paul
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul
2009-01-01mesa: updated comments about GLSL constantsBrian Paul
2008-12-30Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-30mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul
2008-12-16Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-15mesa: bump glsl grammar revisionBrian Paul
2008-12-11mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul
2008-11-25Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-24mesa: added support for GLSL 1.20 array.length() methodBrian Paul
2008-11-24mesa: support for GLSL 1.20 array typesBrian Paul
2008-11-20Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-11-19mesa: minor comment reformatttingBrian Paul
2008-11-15Merge commit 'origin/master' into gallium-0.2Keith Whitwell
2008-11-13mesa: use the tighter definition of GLSL ftransform() from the gallium branchesBrian Paul
2008-11-13mesa: remove unused/obsolete __NormalMatrixTranspose matrixBrian Paul
2008-11-11Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-10mesa: allows 'f' suffix on GLSL float literalsBrian Paul
2008-11-07mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul
2008-11-07mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul
2008-11-07mesa: reformat comments, rewrap lines, etc for a little better readabilityBrian Paul
2008-11-01Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-10-31mesa: fix some bugs with precision qualifier parsingBrian Paul
2008-09-12mesa: regenerate shader filesKeith Whitwell
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-08-25mesa: glsl: regenerated fileBrian Paul
2008-08-25mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul
2008-08-22mesa: glsl: regenerated fileBrian Paul
2008-08-22mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul
2008-08-20mesa: glsl: regenerated fileBrian Paul
2008-08-20mesa: glsl: better implementation of ftransform()Brian Paul
2008-08-16mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul
2008-08-16mesa: import latest GLSL code from gallium-0.1 branchBrian Paul
2008-08-12mesa: glsl: regenerated filesBrian Paul
2008-08-12mesa: glsl: additional constructorsBrian Paul
2008-08-12mesa: glsl: better mod() functionsBrian Paul
2008-08-11mesa: glsl: regenerated fileBrian Paul
2008-08-11mesa: glsl: change refract() functions to allow inliningBrian Paul
2008-08-11mesa: glsl: use SGE instead of SGT in step() functionsBrian Paul
2008-08-11mesa: glsl: fix bugs in refract() functions, plus minor optimizationBrian Paul
2008-08-07mesa: glsl: regenerated filesBrian Paul