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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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mesa
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shader
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slang
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slang_codegen.c
Age
Commit message (
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Author
2009-01-06
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
2009-01-06
mesa: more comments, clean up
Brian Paul
2009-01-06
mesa: added comments, remove unused code
Brian Paul
2009-01-06
mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()
Brian Paul
2009-01-06
mesa: place glsl constant arrays in constant memory
Brian Paul
2009-01-06
mesa: code clean-up in glsl compiler
Brian Paul
2009-01-06
mesa: remove unneeded swizzle init code in glsl compiler
Brian Paul
2009-01-06
mesa: disable glsl debug output
Brian Paul
2009-01-06
mesa: basic array constructors work now
Brian Paul
2009-01-06
mesa: fix some more GLSL 1.20 array things.
Brian Paul
2009-01-06
mesa: more glsl function renaming
Brian Paul
2009-01-06
mesa: glsl compiler function renaming
Brian Paul
2009-01-06
mesa: move some glsl compiler functions to different files to be more consistant
Brian Paul
2009-01-06
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2009-01-06
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2009-01-06
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2009-01-06
mesa: simplify some glsl variable declaration code
Brian Paul
2009-01-06
mesa: glsl clean-ups
Brian Paul
2009-01-06
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2009-01-06
mesa: add missing type check for function calls
Brian Paul
2009-01-06
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2009-01-06
mesa: set flags for varying vars
Brian Paul
2009-01-06
mesa: add Flags field to gl_program_parameter
Brian Paul
2009-01-06
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2009-01-06
mesa: better variable name: s/aux/store/
Brian Paul
2009-01-06
mesa: rework GLSL array code generation
Brian Paul
2009-01-06
mesa: updated comment
Brian Paul
2009-01-06
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2009-01-06
mesa: remove some do-nothing GLSL code
Brian Paul
2009-01-06
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2009-01-06
mesa: initial support for uniform variable initializers.
Brian Paul
2008-11-05
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-04
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-01
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-10-31
mesa: fix copy/paste error in GLSL error msg
Brian Paul
2008-08-19
mesa: glsl: more writemask error checking
Brian Paul
2008-08-19
mesa: glsl: added some post incr/decr error checks
Brian Paul
2008-08-19
mesa: glsl: limit function matching through casting
Brian Paul
2008-08-15
mesa: glsl: fix linking of varying vars which are arrays
Brian Paul
2008-08-12
mesa: glsl: fix error detection of writing to read-only variables
Brian Paul
2008-08-12
mesa: glsl: better error messages
Brian Paul
2008-08-06
mesa: glsl: check for rect tex samplers
Brian Paul
2008-08-06
mesa: glsl: disallow initializers for varying vars
Brian Paul
2008-08-06
mesa: glsl: more type checking for attribute/varying/uniform vars/locals
Brian Paul
2008-08-06
mesa: glsl: check that attribute vars are of float/vec/mat type
Brian Paul
2008-08-06
mesa: glsl: more assignment type checking
Brian Paul
2008-08-06
mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-05
mesa: glsl: code consolidation in _slang_gen_declaration()
Brian Paul
2008-08-05
mesa: glsl: additional type checking for assignments, inequalities
Brian Paul
2008-08-05
mesa: glsl: re-enable assignment type checking
Brian Paul
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