Age | Commit message (Expand) | Author |
---|---|---|
2009-04-01 | glsl: implement compiling/linking of separate compilation units | Brian Paul |
2009-03-19 | slang: if/else/break & if/else/continue work for unrolled loops | Alan Hourihane |
2009-01-14 | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul |
2008-12-12 | mesa: move some glsl compiler functions to different files to be more consistant | Brian Paul |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul |
2007-01-17 | _slang_gen_function_call_name() now tries to adapt function calls (expand | Brian |
2007-01-10 | checkpoint: codegen for global vars w/ initializers | Brian |
2007-01-08 | Checkpoint: re-org of (global) variable allocation code. More to come... | Brian |
2007-01-05 | Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope... | Brian |
2006-12-13 | Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc... | Brian |