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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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shader
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slang
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slang_compile_operation.c
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Author
2009-12-23
glsl: Initialize member a_obj of struct slang_operation.
Vinson Lee
2009-12-12
glsl: Initialize member label of struct slang_operation to NULL.
Vinson Lee
2009-06-26
glsl: fix up scoping for parent/children in slang_operation_copy()
Brian Paul
2009-06-26
glsl: added slang_operation_free_children()
Brian Paul
2009-06-26
glsl: added slang_operation_insert_child()
Brian Paul
2009-06-26
glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2008-12-12
mesa: glsl compiler function renaming
Brian Paul
2008-12-11
mesa: glsl clean-ups
Brian Paul
2008-11-01
mesa: do scope replacement for while/for loops too
Brian Paul
2008-10-31
mesa: do scope replacement for variable initializers too
Brian Paul
2008-08-16
mesa: import latest GLSL code from gallium-0.1 branch
Brian Paul
2008-07-29
mesa: fix some function inlining bugs
Brian Paul
2007-04-21
Remove all the USE_MEMPOOL debug code.
Brian
2007-04-21
Use new memory pool allocator. Lots of debug code still in place...
Brian
2007-04-21
new varnames in slang_operation_insert()
Brian
2007-04-21
fix memleak in slang_operation_insert()
Brian
2007-03-08
Rework matrix-related code.
Brian
2007-03-07
s/equal/EQUAL/, fix bugs in logical or/and code.
Brian
2007-02-26
re-enable var scope destruct in slang_operation_destruct()
Brian
2007-02-16
change all enum tokens to uppercase
Brian
2007-02-03
Add literal_size field to slang_operation.
Brian
2007-01-04
temporary disable some memory deallocations to work around a memory corruptio...
Brian
2006-12-15
Lots of assorted changes.
Brian
2006-12-13
Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...
Brian
2006-11-28
indent, comments, etc
Brian Paul
2006-05-16
Cleanup code. Change constructor prototype.
Michal Krol
2006-04-18
Remove carriage-return chars *ONLY*.
Michal Krol
2006-02-27
More GLSL code:
Michal Krol
2006-02-13
Get it running for ARB_vertex_shader.
Michal Krol
2006-01-30
Split slang_compile.c into several smaller files - it was just too big.
Michal Krol